public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(Breed); writer.WriteBoolean(Sex); writer.WriteShort(Rank); writer.WriteDouble(GivenExperience); writer.WriteSByte(ExperienceGivenPercent); writer.WriteUInt(Rights); writer.WriteSByte(Connected); writer.WriteSByte(AlignmentSide); writer.WriteUShort(HoursSinceLastConnection); writer.WriteSByte(MoodSmileyId); writer.WriteInt(AccountId); writer.WriteInt(AchievementPoints); writer.WriteShort(Status.TypeId); Status.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { GuildInfo.Serialize(writer); writer.WriteUInt(MemberRights); writer.WriteBoolean(Enabled); }
public override void Serialize(BigEndianWriter writer) { writer.WriteBoolean(Enable); writer.WriteUInt(Rights); }
public override void Serialize(BigEndianWriter writer) { writer.WriteShort(MsgId); writer.WriteUInt(TimeStamp); writer.WriteUTF(Owner); writer.WriteUInt(ObjectGenericId); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(HouseId); writer.WriteShort(ModelId); writer.WriteInt(OwnerId); writer.WriteUTF(OwnerName); writer.WriteShort(WorldX); writer.WriteShort(WorldY); writer.WriteUInt(Price); writer.WriteBoolean(IsLocked); }
public override void Serialize(BigEndianWriter writer) { writer.WriteShort(MsgId); writer.WriteUShort((ushort) Parameters.Length); foreach (var entry in Parameters) { writer.WriteUTF(entry); } writer.WriteUInt(LivingObject); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteInt(HouseId); writer.WriteInt(ModelId); writer.WriteUTF(OwnerName); writer.WriteShort(WorldX); writer.WriteShort(WorldY); writer.WriteInt(MapId); writer.WriteShort(SubAreaId); writer.WriteUShort((ushort) SkillListIds.Length); foreach (var entry in SkillListIds) { writer.WriteInt(entry); } writer.WriteUInt(GuildshareParams); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUInt(ReportedId); writer.WriteSByte(Reason); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(MemberId); writer.WriteShort(Rank); writer.WriteSByte(ExperienceGivenPercent); writer.WriteUInt(Rights); }
public override void Serialize(BigEndianWriter writer) { writer.WriteShort(HouseId); GuildInfo.Serialize(writer); writer.WriteUInt(Rights); }