public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Creature player, Target target, CastedSpell spell, DiceStoppedRollingData dice = null)
        {
            ExpectingArguments(args, 1);

            Ability ability = (Ability)Expressions.GetInt(args[0], player, target, spell);

            return(player.GetAbilityModifier(ability));
        }