public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Creature player, Target target, CastedSpell spell, DiceStoppedRollingData dice = null) { ExpectingArguments(args, 1); Ability ability = (Ability)Expressions.GetInt(args[0], player, target, spell); return(player.GetAbilityModifier(ability)); }