public static void GetEEPROM(this Node node, Home home) { var memoryEEPROM = GetBinaryConfiguration(node, home).Item2; //guardamos el bin File.WriteAllBytes(node.Mac.ToString() + ".bin", memoryEEPROM); //guardamos el hex Hex.SaveBin2Hex(memoryEEPROM, node.Mac.ToString()); }
public async void SendConfiguration(Node node, Home home) { ushort nodeAddress = (ushort)node.Address; bool isNewTransaction = !this.currentWriteTransactions.ContainsKey(nodeAddress); bool isAbortedOrCompletedTransaction = isNewTransaction ? false : this.currentWriteTransactions[nodeAddress].FragmentWriteTransaction.IsAborted || this.currentWriteTransactions[nodeAddress].FragmentWriteTransaction.IsCompleted; if (isNewTransaction || isAbortedOrCompletedTransaction) { // If the last transaction was aborted or completed. Remove it to allow a new one. if (isAbortedOrCompletedTransaction) this.currentWriteTransactions.Remove(nodeAddress); var configuration = node.GetBinaryConfiguration(home); var newTransaction = new FragmentWriteTransaction(this, OperationMessage.OPCodes.ConfigWrite, typeof(ConfigWriteStatusCodes), nodeAddress, configuration.Item2); this.currentWriteTransactions.Add(nodeAddress, new ConfigTransaction() { Checksum = configuration.Item1, FragmentWriteTransaction = newTransaction, TimeFlag = (DateTime)(node.LastChecksumUpdate ?? DateTime.MinValue), }); if (!await newTransaction.StartTransaction()) { //TODO: Check the problem PrintLog(true, string.Format("An error occurred on configuration update for node 0x{0:X4}", nodeAddress)); } } }
/// <summary> /// Generates the EEPROM configuration. /// </summary> /// <param name="home">The home.</param> /// <returns>A tuple containing the checksum (Item1) and the raw bytes (Item2)</returns> public Tuple<ushort, byte[]> GenerateEEPROM(Home home) { _tempMemory = new List<Byte>(); //Generar toda la memoria (la memoria se genera con CRC16 a "00 00") //ConfigHeader _tempMemory.AddRange(ConfigHeader()); //NetworkConfig _tempMemory.AddRange(NetworkConfig(home)); ushort pointerStartDinamicIndex = (ushort)_tempMemory.Count; _dinamicIndex = new List<ushort>(); //fill with 00 in memory for Dinamic Index for (int i = 0; i < 13; i++) { _tempMemory.Add(0x00); _tempMemory.Add(0x00); } //DevicesConfig DevicesConfig(); //TimeOperation _dinamicIndex.Add((ushort)_tempMemory.Count); _tempMemory.AddRange(TimeOperation()); //Operation _dinamicIndex.Add((ushort)_tempMemory.Count); _tempMemory.AddRange(Operation((ushort)_tempMemory.Count)); //OperationTimeRestriction _dinamicIndex.Add((ushort)_tempMemory.Count); _tempMemory.AddRange(OperationTimeRestriction()); //OperationConditionRestrictions _dinamicIndex.Add((ushort)_tempMemory.Count); //TODO //free region _dinamicIndex.Add((ushort)_tempMemory.Count); //change directions of DinamicIndex using the DinamicIndexList DinamicIndex(pointerStartDinamicIndex); //DINAMIC END byte[] memory = _tempMemory.ToArray(); //Calculamos el tamaƱo en bytes ushort sizeMemory = (ushort)memory.Length; memory[3] = sizeMemory.UshortToByte(_baseConfiguration.LittleEndian)[0]; memory[4] = sizeMemory.UshortToByte(_baseConfiguration.LittleEndian)[1]; //Generar el CRC byte[] crc = new Crc16().ComputeChecksumBytes(memory, _baseConfiguration.LittleEndian); //sustituimos el valor de CRC que esta en la posicion de memoria 0x05 0x06, no hace falta contar con endianidad memory[5] = crc[0]; memory[6] = crc[1]; ushort crcResult = BitConverter.ToUInt16(crc, 0); return new Tuple<ushort,byte[]>(crcResult, memory); }
public static Tuple<ushort, byte[]> GetBinaryConfiguration(this Node node, Home home) { FirmwareUno fw = new FirmwareUno(node, 0x00); //TODO: Ojo return fw.GenerateEEPROM(home); }
//Cogemos por defecto la configuration del NetworkManager private byte[] NetworkConfig(Home home) { List<byte> result = new List<byte>(); //deviceAddress result.AddRange(((ushort)_node.Address).UshortToByte(_baseConfiguration.LittleEndian)); ////chanel result.Add((byte)home.Security.Channel); ////panID result.AddRange(((ushort)home.Security.PanId).UshortToByte(_baseConfiguration.LittleEndian)); ////securityKey result.AddRange(home.Security.GetSecurityKey()); //networkRetriesLimit result.Add((byte)_node.NetworkRetries); return result.ToArray(); }