Example #1
0
        /// <summary>
        /// Process setting an outfit.
        /// </summary>
        /// <param name="player">The player doing the action.</param>
        /// <param name="world">A reference to the gameworld.</param>
        private void ProcessSetOutfit(Player player, GameWorld world)
        {
            byte upper  = netmsg.GetByte();
            byte middle = netmsg.GetByte();
            byte lower  = netmsg.GetByte();

#if DEBUG
            Log.WriteDebug("In ProcessSetOutfit()");
            Log.WriteDebug("Upper: " + upper);
            Log.WriteDebug("Middle: " + middle);
            Log.WriteDebug("Lower: " + lower);
#endif
            world.HandleSetOutfit(player, lower, middle, upper);
        }
Example #2
0
        /// <summary>
        /// Process setting an outfit.
        /// </summary>
        /// <param name="player">The player doing the action.</param>
        /// <param name="world">A reference to the gameworld.</param>
        private void ProcessSetOutfit(Player player, GameWorld world)
        {
            byte upper = netmsg.GetByte();
            byte middle = netmsg.GetByte();
            byte lower = netmsg.GetByte();
            #if DEBUG
            Log.WriteDebug("In ProcessSetOutfit()");
            Log.WriteDebug("Upper: " + upper);
            Log.WriteDebug("Middle: " + middle);
            Log.WriteDebug("Lower: " + lower);

            #endif
            world.HandleSetOutfit(player, lower, middle, upper);
        }