Example #1
0
File: Main.cs Project: Keilerr/csat
 public override void Render()
 {
     if (game != null)
     {
         game.Render();
     }
     base.Render();
 }
Example #2
0
        protected override void OnRenderFrame(FrameEventArgs e)
        {
            if (Game == null || Running == false)
            {
                return;
            }
            GameClass.NumOfObjects = 0;
            Game.Render();
            SwapBuffers();

#if DEBUG
            this.Title = "Test project [objs: " + GameClass.NumOfObjects + "]   FPS: " + (1 / e.Time).ToString("0.");
#endif
        }