MakePackUri() public static method

public static MakePackUri ( string relativeFile ) : Uri
relativeFile string
return System.Uri
Example #1
0
 static HardMixEffect()
 {
     pixelShader.UriSource = Global.MakePackUri("ShaderSource/HardMixEffect.ps");
 }
Example #2
0
 static SoftLightEffect()
 {
     pixelShader.UriSource = Global.MakePackUri("ShaderSource/SoftLightEffect.ps");
 }
 static ColorBurnEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("Assets/ShaderSource/ColorBurnEffect.ps");
 }
Example #4
0
 static SaturationEffect()
 {
     pixelShader.UriSource = Global.MakePackUri("ShaderSource/SaturationEffect.ps");
 }
Example #5
0
 static PinLightEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("Assets/ShaderSource/PinLightEffect.ps");
 }
Example #6
0
 static VividLightEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("ShaderSource/VividLightEffect.ps");
 }
Example #7
0
 static ScreenEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("Assets/ShaderSource/ScreenEffect.ps");
 }
Example #8
0
 static ReflectEffect()
 {
     pixelShader.UriSource = Global.MakePackUri("ShaderSource/ReflectEffect.ps");
 }
Example #9
0
 static PhoenixEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("ShaderSource/PhoenixEffect.ps");
 }
Example #10
0
 static ColorDodgeEffect()
 {
     pixelShader.UriSource = Global.MakePackUri("ShaderSource/ColorDodgeEffect.ps");
 }
Example #11
0
 static DarkenEffect()
 {
     pixelShader.UriSource = Global.MakePackUri("ShaderSource/DarkenEffect.ps");
 }
Example #12
0
 static NormalEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("Assets/ShaderSource/NormalEffect.ps");
 }
Example #13
0
 static LinearBurnEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("ShaderSource/LinearBurnEffect.ps");
 }
 static OverlayEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("ShaderSource/OverlayEffect.ps");
 }
 static LinearLightEffect()
 {
     pixelShader.UriSource = Global.MakePackUri("ShaderSource/LinearLightEffect.ps");
 }
Example #16
0
 static MultiplyEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("Assets/ShaderSource/MultiplyEffect.ps");
 }
 static LinearDodgeEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("Assets/ShaderSource/LinearDodgeEffect.ps");
 }
 static LuminosityEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("Assets/ShaderSource/LuminosityEffect.ps");
 }
Example #19
0
 static GlowEffect()
 {
     pixelShader.UriSource = Global.MakePackUri("ShaderSource/GlowEffect.ps");
 }
 static DifferenceEffect()
 {
     _pixelShader.UriSource = Global.MakePackUri("Assets/ShaderSource/DifferenceEffect.ps");
 }
Example #21
0
 static ExclusionEffect()
 {
     pixelShader.UriSource = Global.MakePackUri("ShaderSource/ExclusionEffect.ps");
 }