Example #1
0
 internal static extern Component[] Internal_GetComponentsPerType(SceneObject parent, Type type);
Example #2
0
 internal static extern Component Internal_RemoveComponent(SceneObject parent, Type type);
Example #3
0
 internal static extern Component[] Internal_GetComponents(SceneObject parent);
Example #4
0
 private static extern void Internal_SetParent(IntPtr nativeInstance, SceneObject parent);
Example #5
0
 private static extern void Internal_CreateInstance(SceneObject instance, string name, int flags);
Example #6
0
 internal void UpdateView(SceneObject sceneObject)
 {
     Internal_UpdateView(mCachedPtr, sceneObject.mCachedPtr);
 }
 internal void UpdateTransform(SceneObject sceneObject)
 {
     Internal_UpdateTransform(mCachedPtr, sceneObject.mCachedPtr);
 }