Example #1
0
 public PlayState(StateManager managerRef)
 {
     manager = managerRef;
     Debug.Log("Play state");
 }
 public BeginState(StateManager managerRef)   //constructor
 {
     manager = managerRef;
     Debug.Log("Constructing NewGame");
 }
Example #3
0
 public LostState(StateManager sm) : base(sm)
 {
 }
Example #4
0
 public BeginState(StateManager managerRef)
 {
     manager = managerRef;
     Debug.Log("Begin state");
 }
Example #5
0
 protected internal void Deactivate<T>() where T : State
 {
     StateManager.StartCorutine(_Deactivate<T>());
 }
Example #6
0
 public DustPlay(StateManager sm) : base(sm)
 {
 }