Example #1
0
 public override void SetupTech(GameData data, int playerId)
 {
     OnTechAdded(data.GetCurrentLevelTech(TechGroups.UpgradeRangedDamage, playerId));
     OnTechAdded(data.GetCurrentLevelTech(TechGroups.UpgradeRangedDistance, playerId));
     OnTechAdded(data.GetCurrentLevelTech(TechGroups.UpgradeArmor, playerId));
     OnTechAdded(data.GetCurrentLevelTech(TechGroups.UpgradeWarMount, playerId));
 }
Example #2
0
 public override void SetupTech(GameData data, int playerId)
 {
     OnTechAdded(data.GetCurrentLevelTech(TechGroups.UpgradeArmor, playerId));
     OnTechAdded(data.GetCurrentLevelTech(TechGroups.UpgradeShields, playerId));
     OnTechAdded(data.GetCurrentLevelTech(TechGroups.UpgradeWeapons, playerId));
     OnTechAdded(data.GetCurrentLevelTech(TechGroups.UpgradeWarMount, playerId));
 }
Example #3
0
 public override void SetupTech(GameData data, int playerId)
 {
     OnTechAdded(data.GetCurrentLevelTech(TechGroups.UpgradeMageArmor, playerId));
     OnTechAdded(data.GetCurrentLevelTech(TechGroups.UpgradeMageSpell, playerId));
 }