public IntroStrollingLetterIdleState(IntroStrollingLetter letter) : base(letter)
 {
 }
 public IntroStrollingLetterWalkingState(IntroStrollingLetter letter) : base(letter)
 {
     movement = letter.GetComponent <LetterCharacterController>();
 }
Example #3
0
 public IntroStrollingLetterFallingState(IntroStrollingLetter letter) : base(letter)
 {
     view = letter.gameObject.GetComponent <LivingLetterController>();
 }