public IntroStrollingLetterIdleState(IntroStrollingLetter letter) : base(letter)
 {
 }
 public IntroStrollingLetterWalkingState(IntroStrollingLetter letter) : base(letter)
 {
     movement = letter.GetComponent <LetterCharacterController>();
 }
Beispiel #3
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 public IntroStrollingLetterFallingState(IntroStrollingLetter letter) : base(letter)
 {
     view = letter.gameObject.GetComponent <LivingLetterController>();
 }