Example #1
0
        public void SetViewPort(eCameraPos camerapos)
        {
            vtkCamera cam = m_render.GetActiveCamera();

            cam.SetFocalPoint(0, 0, 0);
            switch (camerapos)
            {
            case eCameraPos.XTop:
            {
                cam.SetPosition(0, 0, -1);
                cam.ComputeViewPlaneNormal();
                cam.SetViewUp(0, 1, 0);
            } break;

            case eCameraPos.YTop:
            {
                cam.SetPosition(0, -1, 0);
                cam.ComputeViewPlaneNormal();
                cam.SetViewUp(0, 0, 1);
            } break;

            case eCameraPos.ZTop:
            {
                cam.SetPosition(-1, 0, 0);
                cam.ComputeViewPlaneNormal();
                cam.SetViewUp(0, 1, 0);
            } break;

            case eCameraPos.XYZ:
            {
                cam.SetPosition(1, 1, 1);
                cam.ComputeViewPlaneNormal();
                cam.SetViewUp(0, 1, 0);
            }
            break;

            default:
            {
                cam.SetPosition(0, 0, 0);
                cam.ComputeViewPlaneNormal();
                cam.SetViewUp(0, 1, 0);
            } break;
            }

            m_render.ResetCamera();
            m_renderWinCtrl.Refresh();
        }
        private void Window_Activated(object sender, EventArgs e)
        {
            // 一定要先 vtkformhost.Child = vtkControl;下面三条顺序不能乱 否则报错 切记!
            vtkformhost.Child = vtkControl;
            vtkRenderWindow renWin    = vtkControl.RenderWindow;
            vtkRenderer     aRenderer = renWin.GetRenderers().GetFirstRenderer();

            renWin.AddRenderer(aRenderer);

            Marshal.Copy(ys1, 0, temp128, imgLine * imgPixel * imgNum);


            temp.SetArray(temp128, imgLine * imgPixel * imgNum, 1);

            testimgdata.SetDimensions(imgLine, imgPixel, imgNum);
            testimgdata.SetSpacing(1, 1, 4);
            testimgdata.SetScalarTypeToUnsignedChar();
            testimgdata.SetNumberOfScalarComponents(1);
            testimgdata.AllocateScalars();
            testimgdata.GetPointData().SetScalars(temp);
            testimgdata.Modified();

            VtkSetColor();
            VtkSetOpacity();

            volumeProperty.SetColor(colorTransferFunction);
            volumeProperty.SetScalarOpacity(opacityTransferFunction);
            volumeProperty.ShadeOn();
            volumeProperty.SetInterpolationTypeToLinear();

            volumeMapper.SetVolumeRayCastFunction(compositeFunction);
            volumeMapper.SetInput(testimgdata);

            volume.SetMapper(volumeMapper);
            volume.SetProperty(volumeProperty);

            aCamera.SetViewUp(0, -1, 0);
            aCamera.SetPosition(-1, 0, 1);
            aCamera.ComputeViewPlaneNormal();

            aRenderer.AddVolume(volume);
            aRenderer.SetBackground(0, 0, 0.6);
            aRenderer.SetActiveCamera(aCamera);
            aRenderer.ResetCamera();
            renWin.SetSize(800, 800);
            renWin.Render();
        }
        internal void UpdateCamera(vtkCamera mainViewCamera)
        {
            //return;

            vtkCamera OrientationEnumViewCamera = _topRenderer.GetActiveCamera();

            double[] mainViewCameraPosition = mainViewCamera.GetPosition();
            double[] mainViewFocalPosition  = mainViewCamera.GetFocalPoint();
            double[] mainViewViewUp         = mainViewCamera.GetViewUp();

            OrientationEnumViewCamera.SetPosition(mainViewCameraPosition[0], mainViewCameraPosition[1], mainViewCameraPosition[2]);
            OrientationEnumViewCamera.SetFocalPoint(mainViewFocalPosition[0], mainViewFocalPosition[1], mainViewFocalPosition[2]);
            OrientationEnumViewCamera.SetViewUp(mainViewViewUp[0], mainViewViewUp[1], mainViewViewUp[2]);
            OrientationEnumViewCamera.ComputeViewPlaneNormal();
            OrientationEnumViewCamera.ComputeProjAndViewParams();
            OrientationEnumViewCamera.OrthogonalizeViewUp();

            _topRenderer.ResetCameraClippingRange();
            _topRenderer.ResetCamera();
        }
        int build3DViewFull()
        {
            Kitware.VTK.RenderWindowControl rw = new Kitware.VTK.RenderWindowControl();

            vtkRenderWindow _renwin = rw.RenderWindow;
            vtkRenderer     _render = _renwin.GetRenderers().GetFirstRenderer();

            _renwin.AddRenderer(_render);

            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();

            iren.SetRenderWindow(_renwin);

            // 新建文件读取对象,常见的有vtkBMPReader、vtkDICOMImageReader、vtkJPEGReader等
            vtkJPEGReader jpegReader = new vtkJPEGReader();

            // 不同的reader需要设置的参数是不同的 因此本例仅适合jpegreader
            jpegReader.SetFilePrefix("C:/Users/DawnWind/Desktop/000/"); // 要打开的路径
            jpegReader.SetFilePattern("%s%d.jpg");                      // 图片文件名格式,此处为 0.jpg 1.jpg ...
            jpegReader.SetDataByteOrderToLittleEndian();
            jpegReader.SetDataSpacing(1, 1, 1.4);                       // 设置图片中像素比,我理解得不清楚,具体请百度之
            jpegReader.SetFileNameSliceSpacing(1);

            jpegReader.SetDataExtent(0, 209, 0, 209, 0, 29);
            // 这里因为在000文件夹里面有0.jpg ~ 29.jpg,所以设置为 0,29
            // 每张图片的长宽为210 * 210 因此设置为0,209

            jpegReader.Update();
            // update这里要注意一下,对于VTK在默认情况下是在最后操作时候才一次性刷新
            // 也就是说如果没有自动刷新的话,在一些中间过程中是无法获得到数据的,因为没update进去

            vtkContourFilter skinExtractor = new vtkContourFilter();

            skinExtractor.SetInputConnection(jpegReader.GetOutputPort());
            skinExtractor.SetValue(200, 100);    //值越大,保留的部分越少。

            //重新计算法向量
            vtkPolyDataNormals skinNormals = new vtkPolyDataNormals();

            skinNormals.SetInputConnection(skinExtractor.GetOutputPort());
            skinNormals.SetFeatureAngle(60.0);
            //Specify the angle that defines a sharp edge.
            //If the difference in angle across neighboring polygons is greater than this value,
            //the shared edge is considered "sharp".


            //create triangle strips and/or poly-lines 为了更快的显示速度
            vtkStripper skinStripper = new vtkStripper();

            skinStripper.SetInputConnection(skinNormals.GetOutputPort());

            vtkPolyDataMapper skinMapper = new vtkPainterPolyDataMapper();

            skinMapper.SetInputConnection(skinStripper.GetOutputPort());
            skinMapper.ScalarVisibilityOff();    //这样不会带颜色



            vtkActor skin = new vtkActor();

            skin.SetMapper(skinMapper);

            // An outline provides context around the data.
            // 一个围绕在物体的立体框,可以先忽略

            /*
             * vtkOutlineFilter> outlineData =
             *  vtkOutlineFilter>::New();
             * outlineData.SetInputConnection(dicomReader.GetOutputPort());
             *
             * vtkPolyDataMapper> mapOutline =
             *  vtkPolyDataMapper>::New();
             * mapOutline.SetInputConnection(outlineData.GetOutputPort());
             *
             * vtkActor> outline =
             *  vtkActor>::New();
             * outline.SetMapper(mapOutline);
             * outline.GetProperty().SetColor(0,0,0);
             *
             * aRenderer.AddActor(outline);
             */
            // It is convenient to create an initial view of the data. The FocalPoint
            // and Position form a vector direction. Later on (ResetCamera() method)
            // this vector is used to position the camera to look at the data in
            // this direction.
            vtkCamera aCamera = new vtkCamera();

            aCamera.SetViewUp(0, 0, -1);
            aCamera.SetPosition(0, 1, 0);
            aCamera.SetFocalPoint(0, 0, 0);
            aCamera.ComputeViewPlaneNormal();
            aCamera.Azimuth(30.0);
            aCamera.Elevation(30.0);

            // Actors are added to the renderer. An initial camera view is created.
            // The Dolly() method moves the camera towards the FocalPoint,
            // thereby enlarging the image.
            _render.AddActor(skin);
            _render.SetActiveCamera(aCamera);
            _render.ResetCamera();
            aCamera.Dolly(1.5);

            // Set a background color for the renderer and set the size of the
            // render window (expressed in pixels).
            _render.SetBackground(.2, .3, .4);
            _renwin.SetSize(640, 480);

            // Note that when camera movement occurs (as it does in the Dolly()
            // method), the clipping planes often need adjusting. Clipping planes
            // consist of two planes: near and far along the view direction. The
            // near plane clips out objects in front of the plane; the far plane
            // clips out objects behind the plane. This way only what is drawn
            // between the planes is actually rendered.
            _render.ResetCameraClippingRange();

            // Initialize the event loop and then start it.
            iren.Initialize();
            iren.Start();
            return(0);
        }
        private void fy3DModelPage_Load(object sender, EventArgs e)
        {
            #region FileOutputWindow收集异常或错误

            vtkFileOutputWindow fileOutputWindow = vtkFileOutputWindow.New();
            fileOutputWindow.SetFileName("output.txt");
            vtkOutputWindow.SetInstance(fileOutputWindow);

            #endregion

            //绘制
            m_Renderer = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer();
            //设置背景颜色
            m_Renderer.SetBackground(0, 0, 0);
            //清空所有演员对象
            m_Renderer.GetViewProps().RemoveAllItems();

            //创建外框线
            vtkActor OutlineActor = BuildOutlineActor(m_ImageData);
            m_Renderer.AddActor(OutlineActor);

            //绘制坐标轴
            DrawAxes();

            //绘制色标
            vtkScalarBarActor ScaleBarActor = BuildScalarBar();
            m_Renderer.AddActor(ScaleBarActor);

            switch (m_PageMode)
            {
            case fy3DModelPageMode.Normal_Mode:
                DrawMode_Normal();
                break;

            case fy3DModelPageMode.Slice_Mode:
                DrawMode_Slice();
                break;

            case fy3DModelPageMode.HollowOut_Mode:
                DrawMode_HollowOut();
                break;
            }

            //设置Camera对象
            vtkCamera Camera = vtkCamera.New();
            if (m_CameraFocalPoint != null)
            {
                Camera.SetFocalPoint(m_CameraFocalPoint[0], m_CameraFocalPoint[1], m_CameraFocalPoint[2]);
                Camera.SetPosition(m_CameraPoint[0], m_CameraPoint[1], m_CameraPoint[2]);
                Camera.SetViewUp(m_CameraViewUp[0], m_CameraViewUp[1], m_CameraViewUp[2]);
                Camera.ComputeViewPlaneNormal();
            }
            else
            {
                Camera = m_Renderer.GetActiveCamera();
            }
            m_Renderer.SetActiveCamera(Camera);

            m_Renderer.ResetCamera();
            renderWindowControl1.RenderWindow.Render();
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVgaussian(String [] argv)
    {
        //Prefix Content is: ""

          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          renWin.SetSize((int)300,(int)300);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          camera = new vtkCamera();
          camera.ParallelProjectionOn();
          camera.SetViewUp((double)0,(double)1,(double)0);
          camera.SetFocalPoint((double)12,(double)10.5,(double)15);
          camera.SetPosition((double)-70,(double)15,(double)34);
          camera.ComputeViewPlaneNormal();
          ren1.SetActiveCamera((vtkCamera)camera);
          // Create the reader for the data[]
          //vtkStructuredPointsReader reader[]
          reader = new vtkGaussianCubeReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/m4_TotalDensity.cube");
          reader.SetHBScale((double)1.1);
          reader.SetBScale((double)10);
          reader.Update();
          range = reader.GetGridOutput().GetPointData().GetScalars().GetRange();
          min = (double)(lindex(range,0));
          max = (double)(lindex(range,1));
          readerSS = new vtkImageShiftScale();
          readerSS.SetInput((vtkDataObject)reader.GetGridOutput());
          readerSS.SetShift((double)min*-1);
          readerSS.SetScale((double)255/(max-min));
          readerSS.SetOutputScalarTypeToUnsignedChar();
          bounds = new vtkOutlineFilter();
          bounds.SetInput((vtkDataObject)reader.GetGridOutput());
          boundsMapper = vtkPolyDataMapper.New();
          boundsMapper.SetInputConnection((vtkAlgorithmOutput)bounds.GetOutputPort());
          boundsActor = new vtkActor();
          boundsActor.SetMapper((vtkMapper)boundsMapper);
          boundsActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          contour = new vtkContourFilter();
          contour.SetInput((vtkDataObject)reader.GetGridOutput());
          contour.GenerateValues((int)5,(double)0,(double).05);
          contourMapper = vtkPolyDataMapper.New();
          contourMapper.SetInputConnection((vtkAlgorithmOutput)contour.GetOutputPort());
          contourMapper.SetScalarRange((double)0,(double).1);
          ((vtkLookupTable)contourMapper.GetLookupTable()).SetHueRange(0.32,0);
          contourActor = new vtkActor();
          contourActor.SetMapper((vtkMapper)contourMapper);
          contourActor.GetProperty().SetOpacity((double).5);
          // Create transfer mapping scalar value to opacity[]
          opacityTransferFunction = new vtkPiecewiseFunction();
          opacityTransferFunction.AddPoint((double)0,(double)0.01);
          opacityTransferFunction.AddPoint((double)255,(double)0.35);
          opacityTransferFunction.ClampingOn();
          // Create transfer mapping scalar value to color[]
          colorTransferFunction = new vtkColorTransferFunction();
          colorTransferFunction.AddHSVPoint((double)0.0,(double)0.66,(double)1.0,(double)1.0);
          colorTransferFunction.AddHSVPoint((double)50.0,(double)0.33,(double)1.0,(double)1.0);
          colorTransferFunction.AddHSVPoint((double)100.0,(double)0.00,(double)1.0,(double)1.0);
          // The property describes how the data will look[]
          volumeProperty = new vtkVolumeProperty();
          volumeProperty.SetColor((vtkColorTransferFunction)colorTransferFunction);
          volumeProperty.SetScalarOpacity((vtkPiecewiseFunction)opacityTransferFunction);
          volumeProperty.SetInterpolationTypeToLinear();
          // The mapper / ray cast function know how to render the data[]
          compositeFunction = new vtkVolumeRayCastCompositeFunction();
          volumeMapper = new vtkVolumeRayCastMapper();
          //vtkVolumeTextureMapper2D volumeMapper[]
          volumeMapper.SetVolumeRayCastFunction((vtkVolumeRayCastFunction)compositeFunction);
          volumeMapper.SetInputConnection((vtkAlgorithmOutput)readerSS.GetOutputPort());
          // The volume holds the mapper and the property and[]
          // can be used to position/orient the volume[]
          volume = new vtkVolume();
          volume.SetMapper((vtkAbstractVolumeMapper)volumeMapper);
          volume.SetProperty((vtkVolumeProperty)volumeProperty);
          ren1.AddVolume((vtkProp)volume);
          //ren1 AddActor contourActor[]
          ren1.AddActor((vtkProp)boundsActor);
          //#####################################################################[]
          Sphere = new vtkSphereSource();
          Sphere.SetCenter((double)0,(double)0,(double)0);
          Sphere.SetRadius((double)1);
          Sphere.SetThetaResolution((int)16);
          Sphere.SetStartTheta((double)0);
          Sphere.SetEndTheta((double)360);
          Sphere.SetPhiResolution((int)16);
          Sphere.SetStartPhi((double)0);
          Sphere.SetEndPhi((double)180);
          Glyph = new vtkGlyph3D();
          Glyph.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          Glyph.SetOrient((int)1);
          Glyph.SetColorMode((int)1);
          //Glyph ScalingOn[]
          Glyph.SetScaleMode((int)2);
          Glyph.SetScaleFactor((double).6);
          Glyph.SetSource((vtkPolyData)Sphere.GetOutput());
          AtomsMapper = vtkPolyDataMapper.New();
          AtomsMapper.SetInputConnection((vtkAlgorithmOutput)Glyph.GetOutputPort());
          AtomsMapper.SetImmediateModeRendering((int)1);
          AtomsMapper.UseLookupTableScalarRangeOff();
          AtomsMapper.SetScalarVisibility((int)1);
          AtomsMapper.SetScalarModeToDefault();
          Atoms = new vtkActor();
          Atoms.SetMapper((vtkMapper)AtomsMapper);
          Atoms.GetProperty().SetRepresentationToSurface();
          Atoms.GetProperty().SetInterpolationToGouraud();
          Atoms.GetProperty().SetAmbient((double)0.15);
          Atoms.GetProperty().SetDiffuse((double)0.85);
          Atoms.GetProperty().SetSpecular((double)0.1);
          Atoms.GetProperty().SetSpecularPower((double)100);
          Atoms.GetProperty().SetSpecularColor((double)1,(double)1,(double)1);
          Atoms.GetProperty().SetColor((double)1,(double)1,(double)1);
          Tube = new vtkTubeFilter();
          Tube.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          Tube.SetNumberOfSides((int)16);
          Tube.SetCapping((int)0);
          Tube.SetRadius((double)0.2);
          Tube.SetVaryRadius((int)0);
          Tube.SetRadiusFactor((double)10);
          BondsMapper = vtkPolyDataMapper.New();
          BondsMapper.SetInputConnection((vtkAlgorithmOutput)Tube.GetOutputPort());
          BondsMapper.SetImmediateModeRendering((int)1);
          BondsMapper.UseLookupTableScalarRangeOff();
          BondsMapper.SetScalarVisibility((int)1);
          BondsMapper.SetScalarModeToDefault();
          Bonds = new vtkActor();
          Bonds.SetMapper((vtkMapper)BondsMapper);
          Bonds.GetProperty().SetRepresentationToSurface();
          Bonds.GetProperty().SetInterpolationToGouraud();
          Bonds.GetProperty().SetAmbient((double)0.15);
          Bonds.GetProperty().SetDiffuse((double)0.85);
          Bonds.GetProperty().SetSpecular((double)0.1);
          Bonds.GetProperty().SetSpecularPower((double)100);
          Bonds.GetProperty().SetSpecularColor((double)1,(double)1,(double)1);
          Bonds.GetProperty().SetColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)Bonds);
          ren1.AddActor((vtkProp)Atoms);
          //###################################################[]
          ren1.SetBackground((double)1,(double)1,(double)1);
          ren1.ResetCamera();
          renWin.Render();
          //method moved

          renWin.AbortCheckEvt += new Kitware.VTK.vtkObject.vtkObjectEventHandler(TkCheckAbort_Command.Execute);
          iren.Initialize();

        //deleteAllVTKObjects();
    }
Example #7
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVgaussian(String [] argv)
    {
        //Prefix Content is: ""

        ren1   = vtkRenderer.New();
        renWin = vtkRenderWindow.New();
        renWin.SetMultiSamples(0);
        renWin.AddRenderer((vtkRenderer)ren1);
        renWin.SetSize((int)300, (int)300);
        iren = new vtkRenderWindowInteractor();
        iren.SetRenderWindow((vtkRenderWindow)renWin);
        camera = new vtkCamera();
        camera.ParallelProjectionOn();
        camera.SetViewUp((double)0, (double)1, (double)0);
        camera.SetFocalPoint((double)12, (double)10.5, (double)15);
        camera.SetPosition((double)-70, (double)15, (double)34);
        camera.ComputeViewPlaneNormal();
        ren1.SetActiveCamera((vtkCamera)camera);
        // Create the reader for the data[]
        //vtkStructuredPointsReader reader[]
        reader = new vtkGaussianCubeReader();
        reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/m4_TotalDensity.cube");
        reader.SetHBScale((double)1.1);
        reader.SetBScale((double)10);
        reader.Update();
        range    = reader.GetGridOutput().GetPointData().GetScalars().GetRange();
        min      = (double)(lindex(range, 0));
        max      = (double)(lindex(range, 1));
        readerSS = new vtkImageShiftScale();
        readerSS.SetInputData((vtkDataObject)reader.GetGridOutput());
        readerSS.SetShift((double)min * -1);
        readerSS.SetScale((double)255 / (max - min));
        readerSS.SetOutputScalarTypeToUnsignedChar();
        bounds = new vtkOutlineFilter();
        bounds.SetInputData((vtkDataObject)reader.GetGridOutput());
        boundsMapper = vtkPolyDataMapper.New();
        boundsMapper.SetInputConnection((vtkAlgorithmOutput)bounds.GetOutputPort());
        boundsActor = new vtkActor();
        boundsActor.SetMapper((vtkMapper)boundsMapper);
        boundsActor.GetProperty().SetColor((double)0, (double)0, (double)0);
        contour = new vtkContourFilter();
        contour.SetInputData((vtkDataObject)reader.GetGridOutput());
        contour.GenerateValues((int)5, (double)0, (double).05);
        contourMapper = vtkPolyDataMapper.New();
        contourMapper.SetInputConnection((vtkAlgorithmOutput)contour.GetOutputPort());
        contourMapper.SetScalarRange((double)0, (double).1);
        ((vtkLookupTable)contourMapper.GetLookupTable()).SetHueRange(0.32, 0);
        contourActor = new vtkActor();
        contourActor.SetMapper((vtkMapper)contourMapper);
        contourActor.GetProperty().SetOpacity((double).5);
        // Create transfer mapping scalar value to opacity[]
        opacityTransferFunction = new vtkPiecewiseFunction();
        opacityTransferFunction.AddPoint((double)0, (double)0.01);
        opacityTransferFunction.AddPoint((double)255, (double)0.35);
        opacityTransferFunction.ClampingOn();
        // Create transfer mapping scalar value to color[]
        colorTransferFunction = new vtkColorTransferFunction();
        colorTransferFunction.AddHSVPoint((double)0.0, (double)0.66, (double)1.0, (double)1.0);
        colorTransferFunction.AddHSVPoint((double)50.0, (double)0.33, (double)1.0, (double)1.0);
        colorTransferFunction.AddHSVPoint((double)100.0, (double)0.00, (double)1.0, (double)1.0);
        // The property describes how the data will look[]
        volumeProperty = new vtkVolumeProperty();
        volumeProperty.SetColor((vtkColorTransferFunction)colorTransferFunction);
        volumeProperty.SetScalarOpacity((vtkPiecewiseFunction)opacityTransferFunction);
        volumeProperty.SetInterpolationTypeToLinear();
        // The mapper / ray cast function know how to render the data[]
        compositeFunction = new vtkVolumeRayCastCompositeFunction();
        volumeMapper      = new vtkVolumeRayCastMapper();
        //vtkVolumeTextureMapper2D volumeMapper[]
        volumeMapper.SetVolumeRayCastFunction((vtkVolumeRayCastFunction)compositeFunction);
        volumeMapper.SetInputConnection((vtkAlgorithmOutput)readerSS.GetOutputPort());
        // The volume holds the mapper and the property and[]
        // can be used to position/orient the volume[]
        volume = new vtkVolume();
        volume.SetMapper((vtkAbstractVolumeMapper)volumeMapper);
        volume.SetProperty((vtkVolumeProperty)volumeProperty);
        ren1.AddVolume((vtkProp)volume);
        //ren1 AddActor contourActor[]
        ren1.AddActor((vtkProp)boundsActor);
        //#####################################################################[]
        Sphere = new vtkSphereSource();
        Sphere.SetCenter((double)0, (double)0, (double)0);
        Sphere.SetRadius((double)1);
        Sphere.SetThetaResolution((int)16);
        Sphere.SetStartTheta((double)0);
        Sphere.SetEndTheta((double)360);
        Sphere.SetPhiResolution((int)16);
        Sphere.SetStartPhi((double)0);
        Sphere.SetEndPhi((double)180);
        Glyph = new vtkGlyph3D();
        Glyph.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
        Glyph.SetOrient((int)1);
        Glyph.SetColorMode((int)1);
        //Glyph ScalingOn[]
        Glyph.SetScaleMode((int)2);
        Glyph.SetScaleFactor((double).6);
        Glyph.SetSourceConnection(Sphere.GetOutputPort());
        AtomsMapper = vtkPolyDataMapper.New();
        AtomsMapper.SetInputConnection((vtkAlgorithmOutput)Glyph.GetOutputPort());
        AtomsMapper.SetImmediateModeRendering((int)1);
        AtomsMapper.UseLookupTableScalarRangeOff();
        AtomsMapper.SetScalarVisibility((int)1);
        AtomsMapper.SetScalarModeToDefault();
        Atoms = new vtkActor();
        Atoms.SetMapper((vtkMapper)AtomsMapper);
        Atoms.GetProperty().SetRepresentationToSurface();
        Atoms.GetProperty().SetInterpolationToGouraud();
        Atoms.GetProperty().SetAmbient((double)0.15);
        Atoms.GetProperty().SetDiffuse((double)0.85);
        Atoms.GetProperty().SetSpecular((double)0.1);
        Atoms.GetProperty().SetSpecularPower((double)100);
        Atoms.GetProperty().SetSpecularColor((double)1, (double)1, (double)1);
        Atoms.GetProperty().SetColor((double)1, (double)1, (double)1);
        Tube = new vtkTubeFilter();
        Tube.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
        Tube.SetNumberOfSides((int)16);
        Tube.SetCapping((int)0);
        Tube.SetRadius((double)0.2);
        Tube.SetVaryRadius((int)0);
        Tube.SetRadiusFactor((double)10);
        BondsMapper = vtkPolyDataMapper.New();
        BondsMapper.SetInputConnection((vtkAlgorithmOutput)Tube.GetOutputPort());
        BondsMapper.SetImmediateModeRendering((int)1);
        BondsMapper.UseLookupTableScalarRangeOff();
        BondsMapper.SetScalarVisibility((int)1);
        BondsMapper.SetScalarModeToDefault();
        Bonds = new vtkActor();
        Bonds.SetMapper((vtkMapper)BondsMapper);
        Bonds.GetProperty().SetRepresentationToSurface();
        Bonds.GetProperty().SetInterpolationToGouraud();
        Bonds.GetProperty().SetAmbient((double)0.15);
        Bonds.GetProperty().SetDiffuse((double)0.85);
        Bonds.GetProperty().SetSpecular((double)0.1);
        Bonds.GetProperty().SetSpecularPower((double)100);
        Bonds.GetProperty().SetSpecularColor((double)1, (double)1, (double)1);
        Bonds.GetProperty().SetColor((double)1, (double)1, (double)1);
        ren1.AddActor((vtkProp)Bonds);
        ren1.AddActor((vtkProp)Atoms);
        //###################################################[]
        ren1.SetBackground((double)1, (double)1, (double)1);
        ren1.ResetCamera();
        renWin.Render();
        //method moved

        renWin.AbortCheckEvt += new Kitware.VTK.vtkObject.vtkObjectEventHandler(TkCheckAbort_Command.Execute);
        iren.Initialize();

//deleteAllVTKObjects();
    }
Example #8
0
        private void renderWindowControl1_Load(object sender, EventArgs e)
        {
            vtkRenderWindow renWin = renderWindowControl1.RenderWindow;

            _render = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer();

            //_render.SetBackground(1, 1, 1);
            _render.SetBackground(1.0, 1.0, 1.0);              // 设置页面底部颜色值
            _render.SetBackground2(0.529, 0.8078, 0.92157);    // 设置页面顶部颜色值
            _render.SetGradientBackground(true);               // 开启渐变色背景设置

            double axesScale = 1;
            // 初始化vtk窗口
            vtkAxesActor axes = vtkAxesActor.New();

            axes.GetXAxisCaptionActor2D().GetCaptionTextProperty().SetColor(1, 0, 0); //修改X字体颜色为红色
            axes.GetYAxisCaptionActor2D().GetCaptionTextProperty().SetColor(0, 2, 0); //修改Y字体颜色为绿色
            axes.GetZAxisCaptionActor2D().GetCaptionTextProperty().SetColor(0, 0, 3); //修改Z字体颜色为蓝色

            axes.SetConeRadius(0.3);
            axes.SetConeResolution(20);
            //axes->SetTotalLength(10, 10, 10); //修改坐标尺寸

            vtkAxesActor axes1 = vtkAxesActor.New();

            axes1.GetXAxisCaptionActor2D().GetCaptionTextProperty().SetColor(1, 0, 0); //修改X字体颜色为红色
            axes1.GetYAxisCaptionActor2D().GetCaptionTextProperty().SetColor(0, 2, 0); //修改Y字体颜色为绿色
            axes1.GetZAxisCaptionActor2D().GetCaptionTextProperty().SetColor(0, 0, 3); //修改Z字体颜色为蓝色
            axes1.SetConeRadius(0.03);
            axes1.AxisLabelsOff();
            axes1.GetXAxisCaptionActor2D().GetCaptionTextProperty().SetFontSize(1);
            //axes1.SetConeRadius(0.3);
            axes1.SetConeResolution(20);
            _render.AddActor(axes1);

            vtkRenderWindowInteractor interactor = vtkRenderWindowInteractor.New();

            interactor.SetRenderWindow(renWin);

            vtkInteractorStyleTrackballCamera style = vtkInteractorStyleTrackballCamera.New();

            interactor.SetInteractorStyle(style);
            renWin.SetInteractor(interactor);
            interactor.Initialize();

            vtkCamera aCamera = vtkCamera.New();

            aCamera.SetViewUp(0, 0, 1);                //设视角位置
            aCamera.SetPosition(0, -3 * axesScale, 0); //设观察对象位
            aCamera.SetFocalPoint(0, 0, 0);            //设焦点
            aCamera.ComputeViewPlaneNormal();          //自动
            _render.SetActiveCamera(aCamera);

            _render.ResetCamera();
            renWin.Render();

            widget1 = vtkOrientationMarkerWidget.New();
            widget1.SetOutlineColor(0.9300, 0.5700, 0.1300);
            widget1.SetOrientationMarker(axes);
            widget1.SetInteractor(interactor);
            widget1.SetViewport(0.0, 0.0, 0.25, 0.25);
            widget1.SetEnabled(1);
            widget1.InteractiveOff();

            //_render.AddViewProp(FrustumCone.genActor(new CompontData()));
        }