public bool Play() { DisplayAllScreen(); if (m_game.IsGameOver()) { m_view.DisplayGameOver(m_game.IsDealerWinner()); } m_view.GetInput(); if (m_view.WantsNewGame()) { m_game.NewGame(); } else if (m_view.WantsToHit()) { m_game.Hit(); } else if (m_view.WantsToStand()) { m_game.Stand(); } return(!m_view.WantsToQuit()); }