Example #1
0
 //Если снаряд что-то задел
 private void OnTriggerEnter(Collider other)
 {
     if (!testBoom)
     {
         testBoom = true;
         PiiPrefab piiPrefab = other.GetComponent <PiiPrefab>();
         if (piiPrefab != null)
         {
             steam_achievement steam_Achievement = GameObject.FindGameObjectWithTag("steam_manager").GetComponent <steam_achievement>();
             if (steam_Achievement != null)
             {
                 steam_Achievement.plus_1_tank_shell();
             }
         }
     }
 }