Example #1
0
 void iniSteamAchievement()
 {
     if (steam_Achievement == null)
     {
         steam_Achievement = GameObject.FindGameObjectWithTag("steam_manager").GetComponent <steam_achievement>();
     }
 }
Example #2
0
 void set_steam_achievement()
 {
     if (steam_Achievement == null)
     {
         //ищем обьект по тегу
         GameObject steam_manager = GameObject.FindWithTag("steam_manager");
         if (steam_manager != null)
         {
             steam_Achievement = steam_manager.GetComponent <steam_achievement>();
         }
     }
 }
Example #3
0
 void get_steam_achivment()
 {
     if (achievement == null)
     {
         //ищем обьект по тегу
         GameObject steam_manager = GameObject.FindWithTag("steam_manager");
         //вытаскиваем настройки
         if (steam_manager != null)
         {
             achievement = steam_manager.GetComponent <steam_achievement>();
         }
     }
 }
Example #4
0
 //Если снаряд что-то задел
 private void OnTriggerEnter(Collider other)
 {
     if (!testBoom)
     {
         testBoom = true;
         PiiPrefab piiPrefab = other.GetComponent <PiiPrefab>();
         if (piiPrefab != null)
         {
             steam_achievement steam_Achievement = GameObject.FindGameObjectWithTag("steam_manager").GetComponent <steam_achievement>();
             if (steam_Achievement != null)
             {
                 steam_Achievement.plus_1_tank_shell();
             }
         }
     }
 }
    void iniAchivement()
    {
        if (achievement == null)
        {
            GameObject achievementObj = GameObject.FindGameObjectWithTag("steam_manager");

            if (achievementObj != null)
            {
                achievement = achievementObj.GetComponent <steam_achievement>();
            }
        }

        if (achievement != null)
        {
            achievement.gameplayParametrs = gameObject.GetComponent <GameplayParametrs>();
        }
    }