Example #1
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.gameObject.CompareTag("Block") || other.gameObject.CompareTag("RiverBlock"))
        {
            other.gameObject.SetActive(false);
            _mapManager.CreateNewBlock();
        }
        if (other.gameObject.CompareTag("Coin") || other.gameObject.CompareTag("Let"))
        {
            other.gameObject.SetActive(false);
        }

        if (other.gameObject.CompareTag("Car"))
        {
            var h = other.GetComponent <CarController>();
            h.Stop();
        }
        if (other.gameObject.CompareTag("Log"))
        {
            LogController h = other.GetComponent <LogController>();
            h.Stop();
        }
    }