Example #1
0
 public void SetContext(QuickGameConfig config)
 {
     _config = config;
     BasicGameConfig.SetGameConfig(config.BasicOfflineGameConfig);
     //Change name function and clas to zone instead of map
     ZoneSelector.SetDataContext(config.SingleMapConfig);
 }
Example #2
0
    private void Awake()
    {
        zoneSelectorPlayer = Instantiate(zoneSelectorPrefab).GetComponent <ZoneSelector>();
        zoneSelectorTarget = Instantiate(zoneSelectorPrefab).GetComponent <ZoneSelector>();
        GameObject obj = Instantiate(characterInfoPanelPrefab);

        characterInfoPanel = obj.GetComponent <CharacterInfoPanel>();
        characterInfoPanel.Hide();
    }