public override void OnInspectorGUI() { base.OnInspectorGUI(); Zipline zipline = (Zipline)target; GUILayout.BeginHorizontal(); if (GUILayout.Button("Look At Start")) { zipline.LookAtStart(); } if (GUILayout.Button("Look At End")) { zipline.LookAtEnd(); } if (GUILayout.Button("Fix Carrier Rotation")) { zipline.FixCarrierRotation(); } GUILayout.EndHorizontal(); }