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C# (CSharp) WeaponInfo.Reload Examples
Programming Language:
C# (CSharp)
Class/Type:
WeaponInfo
Method/Function:
Reload
Examples at hotexamples.com:
1
C# (CSharp) WeaponInfo.Reload - 1 examples found
. These are the top rated real world C# (CSharp) examples of
WeaponInfo.Reload
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Impact(13)
GetWeapon(11)
IsValidAgainst(8)
AddAttribute(6)
SetDamage(4)
GetItem(3)
SetTitle(2)
Save(2)
SetCapacity(2)
SetCost(2)
SetEmpty_Reload_Speed(2)
InfoCopy(2)
SetExplosion(2)
SetFireMode(2)
SetFireRate(2)
SetID(2)
SetImage(2)
GetVictoryAnimation(2)
GetSingleWeapons(2)
SetMax_Mags(2)
GetInfoFromIndex(2)
SetMax_Spread(2)
SetMin_Spread(2)
GetAllWeapons(2)
Equals(2)
SetName(2)
SetRange(2)
SetSpread_Increase_per_shot(2)
SetStart_Mags(2)
SetTactical_Reload_Speed(2)
Replace(2)
SetResource(1)
SetData(1)
Serialize(1)
CopyToWeaponComponentWithDefaultParts(1)
ResetToBase(1)
GetParts(1)
CreateEmptyDictionary(1)
Crit(1)
Damage(1)
Deserialze(1)
Draw(1)
Drop(1)
GetCoinsPerSec(1)
GetComponent(1)
Copy(1)
Reload(1)
GetWeaponShootFrame(1)
HardReset(1)
Hide(1)
Frequently Used Methods
Impact (13)
GetWeapon (11)
IsValidAgainst (8)
AddAttribute (6)
SetDamage (4)
GetItem (3)
SetTitle (2)
Save (2)
SetCapacity (2)
SetCost (2)
Frequently Used Methods
SetEmpty_Reload_Speed (2)
InfoCopy (2)
SetExplosion (2)
SetFireMode (2)
SetFireRate (2)
SetID (2)
SetImage (2)
GetVictoryAnimation (2)
GetSingleWeapons (2)
SetMax_Mags (2)
GetInfoFromIndex (2)
SetMax_Spread (2)
SetMin_Spread (2)
GetAllWeapons (2)
Equals (2)
SetName (2)
SetRange (2)
SetSpread_Increase_per_shot (2)
SetStart_Mags (2)
SetTactical_Reload_Speed (2)
Frequently Used Methods
GetInfoFromIndex (2)
SetMax_Spread (2)
SetMin_Spread (2)
GetAllWeapons (2)
Equals (2)
SetName (2)
SetRange (2)
SetSpread_Increase_per_shot (2)
SetStart_Mags (2)
SetTactical_Reload_Speed (2)
Replace (2)
SetResource (1)
SetData (1)
Serialize (1)
CopyToWeaponComponentWithDefaultParts (1)
ResetToBase (1)
GetParts (1)
CreateEmptyDictionary (1)
Crit (1)
Damage (1)
Deserialze (1)
Draw (1)
Drop (1)
GetCoinsPerSec (1)
GetComponent (1)
Copy (1)
Reload (1)
GetWeaponShootFrame (1)
HardReset (1)
Hide (1)
Frequently Used Methods
Replace (2)
SetResource (1)
SetData (1)
Serialize (1)
CopyToWeaponComponentWithDefaultParts (1)
ResetToBase (1)
GetParts (1)
CreateEmptyDictionary (1)
Crit (1)
Damage (1)
Deserialze (1)
Draw (1)
Drop (1)
GetCoinsPerSec (1)
GetComponent (1)
Copy (1)
Reload (1)
GetWeaponShootFrame (1)
HardReset (1)
Hide (1)
ClipSound (1)
Initialize (1)
AddDamage (1)
Load (1)
Count (1)
Refresh (1)
OverwriteData (1)
Example #1
0
Show file
File:
Weapon.cs
Project:
ck7683/Solider
public void Reload() { wpInfo.Reload(); }
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