public void Play(Vector3 position, Color color) { transform.position = position.AddZ(-2f); var systemMain = system.main; systemMain.startColor = color; system.Play(); }
public void add_z_test() { //Arrange Vector3 input = Vector3.one; //Act input = input.AddZ(1); //Assert Assert.AreEqual(1, input.x); Assert.AreEqual(1, input.y); Assert.AreEqual(2, input.z); }