Example #1
0
 private void GetShapeAdjust()
 {
     if (DsSet.Settings.SphereFit || DsSet.Settings.FortifyShield)
     {
         DsState.State.EllipsoidAdjust = 1f;
     }
     else
     {
         DsState.State.EllipsoidAdjust = UtilsStatic.GetFit(DsSet.Settings.Fit);
     }
 }
Example #2
0
 private void GetShapeAdjust()
 {
     if (DsSet.Settings.SphereFit || DsSet.Settings.FortifyShield)
     {
         DsState.State.EllipsoidAdjust = 1f;
     }
     //else if (!DsSet.Settings.ExtendFit) DsState.State.EllipsoidAdjust = UtilsStatic.CreateNormalFit((MyCubeBlock)Shield, DsState.State.GridHalfExtents, FitBlocks, FitBlockPoints);
     //else DsState.State.EllipsoidAdjust = UtilsStatic.CreateExtendedFit((MyCubeBlock)Shield, DsState.State.GridHalfExtents, FitBlocks, FitBlockPoints);
     else
     {
         DsState.State.EllipsoidAdjust = UtilsStatic.GetFit(DsSet.Settings.Fit);
     }
     FitBlocks.Clear();
 }
Example #3
0
        public void CreateHalfExtents(bool forceUpdate = false, bool growOnly = false)
        {
            _oldGridHalfExtents = DsState.State.GridHalfExtents;
            var myAabb       = MyGrid.PositionComp.LocalAABB;
            var shieldGrid   = MyGrid;
            var expandedAabb = myAabb;

            if (ShieldComp.SubGrids.Count > 1)
            {
                foreach (var grid in ShieldComp.SubGrids.Keys)
                {
                    using (grid.Pin())
                    {
                        if (grid == shieldGrid || grid.MarkedForClose)
                        {
                            continue;
                        }
                        var shieldMatrix = shieldGrid.PositionComp.WorldMatrixNormalizedInv;
                        var gQuaternion  = Quaternion.CreateFromRotationMatrix(grid.WorldMatrix);
                        var gOriBBoxD    = new MyOrientedBoundingBox(grid.PositionComp.WorldAABB.Center, grid.PositionComp.LocalAABB.HalfExtents, gQuaternion);
                        gOriBBoxD.Transform(shieldMatrix);
                        expandedAabb.Include(gOriBBoxD.GetAABB());
                    }
                }
            }

            if (DsSet.Settings.SphereFit || DsSet.Settings.FortifyShield)
            {
                var fortify = DsSet.Settings.FortifyShield ? 3 : 1;
                var fit     = (float)UtilsStatic.GetFit(DsSet.Settings.Fit) * 0.5f;
                var scaler  = 4f;
                if (shieldGrid.GridSizeEnum == MyCubeSize.Small && DsSet.Settings.Fit < 15)
                {
                    scaler = 5;
                }


                var size       = (expandedAabb.HalfExtents.Max() * fortify) * fit;
                var vectorSize = new Vector3D(size, size, size);

                var fudge       = shieldGrid.GridSize * scaler;
                var extentsDiff = DsState.State.GridHalfExtents.LengthSquared() - vectorSize.LengthSquared();
                if (extentsDiff < -1 || extentsDiff > 1 || DsState.State.GridHalfExtents == Vector3D.Zero || !fudge.Equals(DsState.State.ShieldFudge))
                {
                    DsState.State.GridHalfExtents = vectorSize;
                }
                DsState.State.ShieldFudge = fudge;
            }
            else
            {
                var offset = MyGrid.GridSize * 0.01;
                DsState.State.ShieldFudge = 0f;
                var extentsDiff = DsState.State.GridHalfExtents.Length() - expandedAabb.HalfExtents.Length();
                var overThreshold = extentsDiff <-offset || extentsDiff> offset || forceUpdate;   //first grow, second shrink
                if (overThreshold || DsState.State.GridHalfExtents == Vector3D.Zero)
                {
                    DsState.State.GridHalfExtents = expandedAabb.HalfExtents;
                }
            }
            _halfExtentsChanged = !DsState.State.GridHalfExtents.Equals(_oldGridHalfExtents) || (DsSet.Settings.SphereFit || DsSet.Settings.FortifyShield) && SettingsUpdated;

            if (_halfExtentsChanged || SettingsUpdated)
            {
                _adjustShape = true;
            }
        }