public void Complete()
 {
     if (Defaults == null && UnitTypes != null)
     {
         var item = UnitTypes.FirstOrDefault(i => i.UnitType == "*");
         if (item != null)
         {
             Defaults = item.Defaults;
         }
     }
 }
Example #2
0
 /// <summary>Adds a UnitType to the packet.</summary>
 /// <param name="_value">The UnitType to add.</param>
 public void Write(UnitType _value)
 {
     Write(UnitTypes.FirstOrDefault(x => x.Value == _value).Key);
 }