Example #1
0
 /// <summary>
 /// Hide this UniWebView.
 /// </summary>
 /// <description>
 /// Calling this method on a UniWebView will hide it.
 /// </description>
 public void Hide()
 {
             #if UNITY_EDITOR
     _hidden = true;
             #endif
     UniWebViewPlugin.Dismiss(gameObject.name);
 }
Example #2
0
 public void Hide()
 {
     UniWebViewPlugin.Dismiss(base.gameObject.name);
 }