Example #1
0
        protected override void Combo()
        {
            var single = false;
            var q      = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady();
            var e      = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady() &&
                         ResourceManager.Check("combo-e");
            var r = Ultimate.IsActive(UltimateModeType.Combo) && R.IsReady();

            var rTarget = TargetSelector.GetTarget(R);

            if (r)
            {
                if (!RLogic(UltimateModeType.Combo, rTarget))
                {
                    RLogicSingle(UltimateModeType.Combo);
                    single = true;
                }
            }
            if (q)
            {
                Casting.TargetSkill(Q);
            }
            if (e)
            {
                if (GetEHits().Item1 > 0)
                {
                    E.Cast();
                }
            }

            ItemsSummonersLogic(rTarget, single);
        }
Example #2
0
        protected override void Combo()
        {
            var q = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>();
            var e = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>();
            var r = Ultimate.IsActive(UltimateModeType.Combo);

            if (q && Q.IsReady())
            {
                QLogic();
            }
            if (e && E.IsReady())
            {
                var target = TargetSelector.GetTarget(E);
                if (target != null)
                {
                    ELogic(target, E.GetHitChance("combo"));
                }
            }
            if (r && R.IsReady())
            {
                var target = TargetSelector.GetTarget(R);
                if (target != null)
                {
                    if (!RLogic(UltimateModeType.Combo, R.GetHitChance("combo"), target))
                    {
                        RLogicSingle(UltimateModeType.Combo, R.GetHitChance("combo"));
                    }
                }
            }
        }
Example #3
0
 private bool RLogic(UltimateModeType mode, HitChance hitChance, Obj_AI_Hero target)
 {
     try
     {
         if (Q.IsCharging || target == null || !Ultimate.IsActive(mode))
         {
             return(false);
         }
         var pred = R.GetPrediction(target);
         if (pred.Hitchance >= hitChance)
         {
             var hits = GameObjects.EnemyHeroes.Where(x => x.Distance(target) <= _rSpreadRadius).ToList();
             if (Ultimate.Check(mode, hits))
             {
                 R.Cast(pred.CastPosition);
                 return(true);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
Example #4
0
 private void OnEnemyGapcloser(object sender, GapcloserManagerArgs args)
 {
     try
     {
         if (args.UniqueId.Equals("e-gapcloser") && E.IsReady() &&
             BestTargetOnlyManager.Check("e-gapcloser", E, args.Hero))
         {
             if (args.End.Distance(Player.Position) <= E.Range)
             {
                 E.Cast(args.End);
             }
         }
         if (string.IsNullOrEmpty(args.UniqueId))
         {
             if (Ultimate.IsActive(UltimateModeType.Gapcloser, args.Hero) &&
                 BestTargetOnlyManager.Check("r-gapcloser", R, args.Hero))
             {
                 RLogic(UltimateModeType.Gapcloser, HitChance.High, args.Hero);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Example #5
0
 private bool RLogic(UltimateModeType mode, HitChance hitChance, Obj_AI_Hero target)
 {
     try
     {
         if (target == null || !Ultimate.IsActive(mode))
         {
             return(false);
         }
         var pred = CPrediction.Circle(R, target, hitChance);
         if (pred.TotalHits > 0)
         {
             if (Ultimate.Check(mode, pred.Hits))
             {
                 _lastRCast     = Game.Time;
                 _lastRPosition = pred.CastPosition;
                 R.Cast(pred.CastPosition);
                 return(true);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
Example #6
0
        protected override void Combo()
        {
            var single = false;
            var q      = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady();
            var w      = Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady();
            var e      = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();
            var r      = Ultimate.IsActive(UltimateModeType.Combo) && R.IsReady();

            if (q)
            {
                QLogic(Q.GetHitChance("combo"));
            }
            if (w)
            {
                WLogic(W.GetHitChance("combo"));
            }
            if (e)
            {
                ELogic();
            }
            if (r)
            {
                if (!RLogic(UltimateModeType.Combo, R.GetHitChance("combo")))
                {
                    RLogicSingle(UltimateModeType.Combo, R.GetHitChance("combo"));
                    single = true;
                }
            }

            ItemsSummonersLogic(null, single);
        }
Example #7
0
        protected override void Combo()
        {
            var q = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>();
            var e = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>();
            var r = Ultimate.IsActive(UltimateModeType.Combo);

            if (e && !Q.IsCharging && E.IsReady())
            {
                var target = TargetSelector.GetTarget(E);
                if (target != null)
                {
                    var stacks = W.Level == 0 &&
                                 Menu.Item(Menu.Name + ".combo.e-settings.stacks").GetValue <Slider>().Value > 0;
                    if (Menu.Item(Menu.Name + ".combo.e-settings.always").GetValue <bool>() || stacks ||
                        GetWStacks(target) >= Menu.Item(Menu.Name + ".combo.e-settings.stacks").GetValue <Slider>().Value ||
                        E.IsKillable(target) ||
                        CPrediction.Circle(E, target, E.GetHitChance("combo")).TotalHits >=
                        Menu.Item(Menu.Name + ".combo.e-settings.min").GetValue <Slider>().Value)
                    {
                        ELogic(target, E.GetHitChance("combo"));
                    }
                }
            }
            if (q && Q.IsReady())
            {
                var target = TargetSelector.GetTarget((Q.ChargedMaxRange + Q.Width) * 1.1f, Q.DamageType);
                if (target != null)
                {
                    var stacks = W.Level == 0 &&
                                 Menu.Item(Menu.Name + ".combo.q-settings.stacks").GetValue <Slider>().Value > 0;
                    if (Q.IsCharging || Menu.Item(Menu.Name + ".combo.q-settings.always").GetValue <bool>() ||
                        target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(target) * 1.2f || stacks ||
                        GetWStacks(target) >= Menu.Item(Menu.Name + ".combo.q-settings.stacks").GetValue <Slider>().Value ||
                        CPrediction.Line(Q, target, Q.GetHitChance("combo")).TotalHits >=
                        Menu.Item(Menu.Name + ".combo.q-settings.min").GetValue <Slider>().Value || Q.IsKillable(target))
                    {
                        QLogic(
                            target, Q.GetHitChance("combo"),
                            Menu.Item(Menu.Name + ".combo.q-settings.fast-cast-min").GetValue <Slider>().Value);
                    }
                }
            }
            if (r && R.IsReady())
            {
                var target = TargetSelector.GetTarget(R);
                if (target != null)
                {
                    if (!RLogic(UltimateModeType.Combo, R.GetHitChance("combo"), target))
                    {
                        RLogicSingle(UltimateModeType.Combo, R.GetHitChance("combo"));
                    }
                }
            }
        }
Example #8
0
        protected override void OnPostUpdate()
        {
            if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit && !Player.Spellbook.IsAutoAttacking &&
                Menu.Item(Menu.Name + ".lasthit.q").GetValue <bool>() && Q.IsReady())
            {
                var m =
                    MinionManager.GetMinions(Q.Range, MinionTypes.All, MinionTeam.NotAlly)
                    .FirstOrDefault(
                        e =>
                        e.HealthPercent <= 75 &&
                        (_lastAaMinion == null || e.NetworkId != _lastAaMinion.NetworkId ||
                         Game.Time > _lastAaMinionEndTime) &&
                        HealthPrediction.GetHealthPrediction(e, (int)(Q.Delay * 1000f)) < Q.GetDamage(e));
                if (m != null)
                {
                    Casting.TargetSkill(m, Q);
                }
            }

            if (Ultimate.IsActive(UltimateModeType.Assisted) && R.IsReady())
            {
                if (Ultimate.ShouldMove(UltimateModeType.Assisted))
                {
                    Orbwalking.MoveTo(Game.CursorPos);
                }
                var target = TargetSelector.GetTarget(R);
                if (target != null && !RLogic(UltimateModeType.Assisted, target))
                {
                    RLogicSingle(UltimateModeType.Assisted);
                }
            }

            if (Ultimate.IsActive(UltimateModeType.Auto) && R.IsReady())
            {
                var target = TargetSelector.GetTarget(R);
                if (target != null && !RLogic(UltimateModeType.Auto, target))
                {
                    RLogicSingle(UltimateModeType.Auto);
                }
            }

            if (Menu.Item(Menu.Name + ".miscellaneous.e-auto").GetValue <bool>() && E.IsReady() &&
                ResourceManager.Check("auto-e") && !Player.IsRecalling() && !Player.InFountain())
            {
                var buff = GetEBuff();
                if (buff == null || buff.EndTime - Game.Time <= Game.Ping / 2000f + 0.5f)
                {
                    E.Cast();
                }
            }
        }
Example #9
0
 private void OnInterruptableTarget(Obj_AI_Hero sender, Interrupter2.InterruptableTargetEventArgs args)
 {
     try
     {
         if (sender.IsEnemy && args.DangerLevel == Interrupter2.DangerLevel.High &&
             Ultimate.IsActive(UltimateModeType.Interrupt, sender) && sender.IsFacing(Player))
         {
             Casting.SkillShot(sender, R, HitChance.High);
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Example #10
0
 private bool RLogic(UltimateModeType mode, Obj_AI_Hero target)
 {
     try
     {
         if (Ultimate.IsActive(mode))
         {
             var pred = CPrediction.Line(R, target, R.GetHitChance("combo"));
             if (pred.TotalHits > 0 && Ultimate.Check(mode, pred.Hits))
             {
                 R.Cast(pred.CastPosition);
                 return(true);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
Example #11
0
 private bool RLogic(UltimateModeType mode, AIHeroClient target)
 {
     try
     {
         if (Ultimate.IsActive(mode))
         {
             var pred = CPrediction.Circle(R, target, HitChance.High, false);
             if (pred.TotalHits > 0 && Ultimate.Check(mode, pred.Hits))
             {
                 R.Cast(pred.CastPosition);
                 return(true);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
 private bool RLogic(UltimateModeType mode, Obj_AI_Hero target)
 {
     try
     {
         if (Ultimate.IsActive(mode))
         {
             var hits = GetRHits(target);
             if (Ultimate.Check(mode, hits.Item2) &&
                 (hits.Item2.Any(h => R.GetDamage(h) * 0.95f > h.Health) ||
                  hits.Item2.Any(h => h.Distance(Player) + 300 < Orbwalking.GetRealAutoAttackRange(h) * 0.9f)))
             {
                 R.Cast(hits.Item3);
                 return(true);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
Example #13
0
        protected override void OnPostUpdate()
        {
            if (Ultimate.IsActive(UltimateModeType.Assisted) && R.IsReady())
            {
                if (Ultimate.ShouldMove(UltimateModeType.Assisted))
                {
                    Orbwalking.MoveTo(Game.CursorPos);
                }

                if (!RLogic(UltimateModeType.Assisted, R.GetHitChance("combo"), TargetSelector.GetTarget(R)))
                {
                    RLogicSingle(UltimateModeType.Assisted, R.GetHitChance("combo"));
                }
            }

            if (Ultimate.IsActive(UltimateModeType.Auto) && R.IsReady())
            {
                if (!RLogic(UltimateModeType.Auto, R.GetHitChance("combo"), TargetSelector.GetTarget(R)))
                {
                    RLogicSingle(UltimateModeType.Auto, R.GetHitChance("combo"));
                }
            }
        }
        protected override void OnPostUpdate()
        {
            if (Ultimate.IsActive(UltimateModeType.Assisted) && R.IsReady())
            {
                if (Ultimate.ShouldMove(UltimateModeType.Assisted))
                {
                    Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
                }

                if (!RLogic(UltimateModeType.Assisted, TargetSelector.GetTarget(R)))
                {
                    RLogicSingle(UltimateModeType.Assisted);
                }
            }

            if (Ultimate.IsActive(UltimateModeType.Auto) && R.IsReady())
            {
                if (!RLogic(UltimateModeType.Auto, TargetSelector.GetTarget(R)))
                {
                    RLogicSingle(UltimateModeType.Auto);
                }
            }
        }
Example #15
0
 private bool RLogic(UltimateModeType mode, HitChance hitChance)
 {
     try
     {
         if (Ultimate.IsActive(mode))
         {
             var maxHits = GetMaxRHits(hitChance);
             if (maxHits.Item1.Count > 0 && !maxHits.Item2.Equals(Vector3.Zero))
             {
                 if (Ultimate.Check(mode, maxHits.Item1))
                 {
                     R.Cast(maxHits.Item2);
                     return(true);
                 }
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady();
            var useW = Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady();
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();
            var useR = Ultimate.IsActive(UltimateModeType.Combo) && R.IsReady();

            if (useR)
            {
                var target = TargetSelector.GetTarget(R.Range, R.DamageType);
                if (target != null)
                {
                    if (!RLogic(UltimateModeType.Combo, target))
                    {
                        RLogicSingle(UltimateModeType.Combo);
                    }
                }
            }
            if (useE && !Player.IsWindingUp && !IsReloading())
            {
                var target = TargetSelector.GetTarget(
                    E.Range + Player.AttackRange + Player.BoundingRadius, E.DamageType);
                if (target != null)
                {
                    var pos = Menu.Item(Menu.Name + ".combo.e-mode").GetValue <StringList>().SelectedIndex == 0
                        ? Utils.GetDashPosition(
                        E, target, Menu.Item(Menu.Name + ".combo.e-safety").GetValue <Slider>().Value)
                        : Player.Position.Extend(
                        Game.CursorPos, Math.Min(E.Range, Player.Position.Distance(Game.CursorPos)));

                    if (!pos.Equals(Vector3.Zero))
                    {
                        if (GetAmmoCount() == 1 && !pos.IsUnderTurret(false) ||
                            (!GameObjects.EnemyHeroes.Any(e => e.IsValidTarget() && Orbwalking.InAutoAttackRange(e)) &&
                             GameObjects.EnemyHeroes.Any(
                                 e =>
                                 e.IsValidTarget() &&
                                 pos.Distance(e.Position) < Orbwalking.GetRealAutoAttackRange(e)) &&
                             target.Health < Player.GetAutoAttackDamage(target) * 2))
                        {
                            E.Cast(pos);
                        }
                    }
                }
            }
            if (useQ)
            {
                QLogic(Q.GetHitChance("combo"));
            }
            if (useW)
            {
                var target = TargetSelector.GetTarget(W);
                if (target != null)
                {
                    var best = CPrediction.Circle(W, target, W.GetHitChance("combo"));
                    if (best.TotalHits > 0 && !best.CastPosition.Equals(Vector3.Zero))
                    {
                        W.Cast(best.CastPosition);
                    }
                }
            }
        }
Example #17
0
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady();
            var useW = Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady();
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();
            var useR = Ultimate.IsActive(UltimateModeType.Combo) && R.IsReady();

            if (useR)
            {
                var target = TargetSelector.GetTarget(R.Range, R.DamageType);
                if (target != null)
                {
                    if (!RLogic(UltimateModeType.Combo, target))
                    {
                        RLogicSingle(UltimateModeType.Combo);
                    }
                }
            }
            if (useE)
            {
                var target = TargetSelector.GetTarget((E.Range + Q.Range) * 0.9f, E.DamageType);
                if (target != null)
                {
                    var safety        = Menu.Item(Menu.Name + ".combo.e-safety").GetValue <Slider>().Value;
                    var playerEnemies =
                        GameObjects.EnemyHeroes.Where(e => e.IsValidTarget() && e.Distance(Player) < safety).ToList();
                    if (playerEnemies.Count >= 2 ||
                        playerEnemies.Count == 1 && playerEnemies.First().HealthPercent > Player.HealthPercent)
                    {
                        var pos = Menu.Item(Menu.Name + ".combo.e-mode").GetValue <StringList>().SelectedIndex == 0
                            ? Utils.GetDashPosition(
                            E, target, Menu.Item(Menu.Name + ".combo.e-safety").GetValue <Slider>().Value)
                            : Player.Position.Extend(
                            Game.CursorPos, Math.Min(E.Range, Player.Position.Distance(Game.CursorPos)));

                        if (!pos.Equals(Vector3.Zero))
                        {
                            E.Cast(pos);
                        }
                    }
                    else
                    {
                        var newPosition = Player.Position.Extend(target.Position, E.Range);
                        var enemies     =
                            GameObjects.EnemyHeroes.Where(
                                e => e.IsValidTarget() && e.Distance(newPosition) < safety * 1.25f).ToList();
                        var allies =
                            GameObjects.AllyHeroes.Where(
                                e => e.IsValidTarget(float.MaxValue, false) && e.Distance(newPosition) < safety)
                            .ToList();
                        var avgEnemyHealth = enemies.Average(e => e.HealthPercent);
                        if (enemies.Count - allies.Count <= 1 ||
                            enemies.Count - allies.Count <= 2 && allies.Average(e => e.HealthPercent) > avgEnemyHealth &&
                            (Player.HealthPercent >= 50 || avgEnemyHealth < 30))
                        {
                            E.Cast(newPosition);
                        }
                    }
                }
            }
            if (useQ)
            {
                QLogic(Q.GetHitChance("combo"));
            }
            if (useW)
            {
                var target = TargetSelector.GetTarget(W);
                if (target != null)
                {
                    var best = CPrediction.Line(W, target, W.GetHitChance("combo"));
                    if (best.TotalHits > 0 && !best.CastPosition.Equals(Vector3.Zero))
                    {
                        W.Cast(best.CastPosition);
                    }
                }
            }
        }
Example #18
0
 private void OnEnemyGapcloser(object sender, GapcloserManagerArgs args)
 {
     try
     {
         if (args.UniqueId.Equals("q-gapcloser") && Q.IsReady() &&
             BestTargetOnlyManager.Check("q-gapcloser", Q, args.Hero))
         {
             if (args.End.Distance(Player.Position) <= Q.Range)
             {
                 var delay = (int)(args.EndTime - Game.Time - Q.Delay - 0.1f);
                 if (delay > 0)
                 {
                     Utility.DelayAction.Add(delay * 1000, () => Q.Cast(args.End));
                 }
                 else
                 {
                     Q.Cast(args.End);
                 }
             }
         }
         if (args.UniqueId.Equals("w-gapcloser") && W.IsReady() &&
             BestTargetOnlyManager.Check("w-gapcloser", W, args.Hero))
         {
             if (args.End.Distance(Player.Position) <= W.Range)
             {
                 var delay = (int)(args.EndTime - Game.Time - W.Delay - 0.1f);
                 if (delay > 0)
                 {
                     Utility.DelayAction.Add(delay * 1000, () => W.Cast(args.End));
                 }
                 else
                 {
                     W.Cast(args.End);
                 }
             }
         }
         if (string.IsNullOrEmpty(args.UniqueId))
         {
             if (Ultimate.IsActive(UltimateModeType.Gapcloser, args.Hero) &&
                 BestTargetOnlyManager.Check("r-gapcloser", R, args.Hero))
             {
                 if (args.End.Distance(Player.Position) <= R.Range)
                 {
                     if (args.EndTime - Game.Time > R.Delay)
                     {
                         Utility.DelayAction.Add(
                             (int)((args.EndTime - Game.Time - R.Delay) * 1000), () => R.Cast(args.End));
                     }
                     else
                     {
                         R.Cast(args.End);
                     }
                 }
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Example #19
0
        protected override void OnPostUpdate()
        {
            if (Ultimate.IsActive(UltimateModeType.Flash) && R.IsReady() && SummonerManager.Flash.IsReady())
            {
                if (Ultimate.ShouldMove(UltimateModeType.Flash))
                {
                    Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
                }
                var targets =
                    Targets.Where(
                        t =>
                        t.Distance(Player) < (R.Range + R.Width + SummonerManager.Flash.Range) * 1.5f &&
                        !t.IsDashing() &&
                        (t.IsFacing(Player)
                                ? t.Distance(Player)
                                : R.GetPrediction(t).UnitPosition.Distance(Player.Position)) > R.Range);
                var backwards = Menu.Item(Menu.Name + ".ultimate.backwards").GetValue <bool>();
                foreach (var target in targets)
                {
                    var flashPos = Player.Position.Extend(target.Position, SummonerManager.Flash.Range);
                    var maxHits  = GetMaxRHits(HitChance.High, flashPos);
                    if (maxHits.Item1.Count > 0)
                    {
                        var castPos = backwards
                            ? Player.Position.Extend(maxHits.Item2, -(Player.Position.Distance(maxHits.Item2) * 2))
                            : Player.Position.Extend(maxHits.Item2, Player.Position.Distance(maxHits.Item2));
                        if (Ultimate.Check(UltimateModeType.Flash, maxHits.Item1))
                        {
                            if (R.Cast(castPos))
                            {
                                Utility.DelayAction.Add(300 + Game.Ping / 2, () => SummonerManager.Flash.Cast(flashPos));
                            }
                        }
                        else if (Ultimate.ShouldSingle(UltimateModeType.Flash))
                        {
                            if (
                                maxHits.Item1.Where(hit => Ultimate.CheckSingle(UltimateModeType.Flash, hit))
                                .Any(hit => R.Cast(castPos)))
                            {
                                Utility.DelayAction.Add(300 + Game.Ping / 2, () => SummonerManager.Flash.Cast(flashPos));
                            }
                        }
                    }
                }
            }

            if (Ultimate.IsActive(UltimateModeType.Assisted) && R.IsReady())
            {
                if (Ultimate.ShouldMove(UltimateModeType.Assisted))
                {
                    Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
                }

                if (!RLogic(UltimateModeType.Assisted, R.GetHitChance("combo")))
                {
                    RLogicSingle(UltimateModeType.Assisted, R.GetHitChance("combo"), false);
                }
            }

            if (Ultimate.IsActive(UltimateModeType.Auto) && R.IsReady())
            {
                if (!RLogic(UltimateModeType.Auto, R.GetHitChance("combo")))
                {
                    RLogicSingle(UltimateModeType.Auto, R.GetHitChance("combo"));
                }
            }

            if (HeroListManager.Enabled("w-immobile") && W.IsReady())
            {
                var target =
                    Targets.FirstOrDefault(
                        t =>
                        HeroListManager.Check("w-immobile", t) && BestTargetOnlyManager.Check("w-immobile", W, t) &&
                        Utils.IsImmobile(t));
                if (target != null)
                {
                    Casting.SkillShot(target, W, HitChance.High);
                }
            }
        }