Example #1
0
        protected override void AddToMenu()
        {
            var ultimateMenu = Ultimate.AddToMenu(Menu);

            ultimateMenu.AddItem(
                new MenuItem(ultimateMenu.Name + ".range", "Range").SetValue(new Slider((int)R.Range, 500, 1200)))
            .ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs args) { R.Range = args.GetNewValue <Slider>().Value; };

            R.Range = Menu.Item(ultimateMenu.Name + ".range").GetValue <Slider>().Value;

            ultimateMenu.AddItem(
                new MenuItem(ultimateMenu.Name + ".radius", "Spread Radius").SetValue(new Slider(450, 100, 600)))
            .ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs args)
            {
                _rSpreadRadius = args.GetNewValue <Slider>().Value;
            };

            _rSpreadRadius = Menu.Item(Menu.Name + ".ultimate.radius").GetValue <Slider>().Value;

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo"));

            HitchanceManager.AddToMenu(
                comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo",
                new Dictionary <string, HitChance>
            {
                { "Q", HitChance.VeryHigh },
                { "E", HitChance.High },
                { "R", HitChance.VeryHigh }
            });

            var comboQMenu = comboMenu.AddSubMenu(new Menu("Q Settings", comboMenu.Name + ".q-settings"));

            comboQMenu.AddItem(new MenuItem(comboQMenu.Name + ".always", "Cast Always").SetValue(true));
            comboQMenu.AddItem(
                new MenuItem(comboQMenu.Name + ".fast-cast-min", "Fast Cast Health <= %").SetValue(new Slider(20)));
            comboQMenu.AddItem(new MenuItem(comboQMenu.Name + ".separator", string.Empty));
            comboQMenu.AddItem(new MenuItem(comboQMenu.Name + ".stacks", "Min. Stacks")).SetValue(new Slider(3, 1, 3));
            comboQMenu.AddItem(new MenuItem(comboQMenu.Name + ".or", "OR"));
            comboQMenu.AddItem(new MenuItem(comboQMenu.Name + ".min", "Min. Hits").SetValue(new Slider(2, 1, 5)));

            var comboEMenu = comboMenu.AddSubMenu(new Menu("E Settings", comboMenu.Name + ".e-settings"));

            comboEMenu.AddItem(new MenuItem(comboEMenu.Name + ".always", "Cast Always").SetValue(false));
            comboEMenu.AddItem(new MenuItem(comboEMenu.Name + ".separator", string.Empty));
            comboEMenu.AddItem(new MenuItem(comboEMenu.Name + ".stacks", "Min. Stacks")).SetValue(new Slider(3, 1, 3));
            comboEMenu.AddItem(new MenuItem(comboEMenu.Name + ".or", "OR"));
            comboEMenu.AddItem(new MenuItem(comboEMenu.Name + ".min", "Min. Hits").SetValue(new Slider(3, 1, 5)));

            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true));

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass"));

            HitchanceManager.AddToMenu(
                harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.High }, { "E", HitChance.High }
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                DefaultValue = 30
            });

            var harassQMenu = harassMenu.AddSubMenu(new Menu("Q Settings", harassMenu.Name + ".q-settings"));

            harassQMenu.AddItem(new MenuItem(harassQMenu.Name + ".always", "Cast Always").SetValue(true));
            harassQMenu.AddItem(
                new MenuItem(harassQMenu.Name + ".fast-cast-min", "Fast Cast Health <= %").SetValue(new Slider(25)));
            harassQMenu.AddItem(new MenuItem(harassQMenu.Name + ".separator", string.Empty));
            harassQMenu.AddItem(new MenuItem(harassQMenu.Name + ".stacks", "Min. Stacks")).SetValue(new Slider(3, 1, 3));
            harassQMenu.AddItem(new MenuItem(harassQMenu.Name + ".or", "OR"));
            harassQMenu.AddItem(new MenuItem(harassQMenu.Name + ".min", "Min. Hits").SetValue(new Slider(2, 1, 5)));

            var harassEMenu = harassMenu.AddSubMenu(new Menu("E Settings", harassMenu.Name + ".e-settings"));

            harassEMenu.AddItem(new MenuItem(harassEMenu.Name + ".always", "Cast Always").SetValue(true));
            harassEMenu.AddItem(new MenuItem(harassEMenu.Name + ".separator", string.Empty));
            harassEMenu.AddItem(new MenuItem(harassEMenu.Name + ".stacks", "Min. Stacks")).SetValue(new Slider(2, 1, 3));
            harassEMenu.AddItem(new MenuItem(harassEMenu.Name + ".or", "OR"));
            harassEMenu.AddItem(new MenuItem(harassEMenu.Name + ".min", "Min. Hits").SetValue(new Slider(3, 1, 5)));

            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true));

            var laneClearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear"));

            ResourceManager.AddToMenu(
                laneClearMenu,
                new ResourceManagerArgs(
                    "lane-clear-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix      = "Q",
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            ResourceManager.AddToMenu(
                laneClearMenu,
                new ResourceManagerArgs(
                    "lane-clear-e", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix      = "E",
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".q", "Use Q").SetValue(true));
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".e", "Use E").SetValue(true));
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".min", "Min. Hits").SetValue(new Slider(3, 1, 5)));

            var jungleClearMenu = Menu.AddSubMenu(new Menu("Jungle Clear", Menu.Name + ".jungle-clear"));

            ResourceManager.AddToMenu(
                jungleClearMenu,
                new ResourceManagerArgs(
                    "jungle-clear-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix      = "Q",
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    30, 10, 10
                }
            });
            ResourceManager.AddToMenu(
                jungleClearMenu,
                new ResourceManagerArgs(
                    "jungle-clear-e", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix      = "E",
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    30, 10, 10
                }
            });
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".q", "Use Q").SetValue(true));
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".e", "Use E").SetValue(true));

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", Menu.Name + ".flee"));

            fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".e", "Use E").SetValue(true));

            var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".q", "Use Q").SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous"));

            var eGapcloserMenu = miscMenu.AddSubMenu(new Menu("E Gapcloser", miscMenu.Name + "e-gapcloser"));

            GapcloserManager.AddToMenu(
                eGapcloserMenu,
                new HeroListManagerArgs("e-gapcloser")
            {
                IsWhitelist  = false,
                Allies       = false,
                Enemies      = true,
                DefaultValue = false
            }, true);
            BestTargetOnlyManager.AddToMenu(eGapcloserMenu, "e-gapcloser");

            TargetSelector.Weights.Register(
                new TargetSelector.Weights.Item(
                    "w-stacks", "W Stacks", 5, false, t => GetWStacks(t), "High amount of W Stacks = Higher Weight"));

            IndicatorManager.AddToMenu(DrawingManager.Menu, true);
            IndicatorManager.Add("Q", hero => Q.IsReady() ? Q.GetDamage(hero, 1) : 0);
            IndicatorManager.Add(E);
            IndicatorManager.Add(R);
            IndicatorManager.Finale();

            _wStacks = DrawingManager.Add("W Stacks", true);
        }
        protected override void AddToMenu()
        {
            Ultimate.AddToMenu(Menu);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo"));

            HitchanceManager.AddToMenu(
                comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo",
                new Dictionary <string, HitChance>
            {
                { "Q", HitChance.VeryHigh },
                { "W", HitChance.VeryHigh },
                { "R", HitChance.High }
            });
            comboMenu.AddItem(
                new MenuItem(comboMenu.Name + ".e-mode", "E Mode").SetValue(new StringList(new[] { "Auto", "Cursor" })));
            comboMenu.AddItem(
                new MenuItem(comboMenu.Name + ".e-safety", "E Safety Distance").SetValue(new Slider(320, 0, 500)));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", "Use W").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true));

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass"));

            HitchanceManager.AddToMenu(
                harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.High }
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                DefaultValue = 30
            });
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true));

            var laneClearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear"));

            ResourceManager.AddToMenu(
                laneClearMenu,
                new ResourceManagerArgs(
                    "lane-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".q", "Use Q").SetValue(true));
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".q-min", "Q Min.").SetValue(new Slider(3, 1, 5)));

            var jungleClearMenu = Menu.AddSubMenu(new Menu("Jungle Clear", Menu.Name + ".jungle-clear"));

            ResourceManager.AddToMenu(
                jungleClearMenu,
                new ResourceManagerArgs(
                    "jungle-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    30, 10, 10
                }
            });
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".q", "Use Q").SetValue(true));

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", Menu.Name + ".flee"));

            fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".e", "Use E").SetValue(true));

            var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".q", "Use Q").SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous"));

            var wGapcloserMenu = miscMenu.AddSubMenu(new Menu("W Gapcloser", miscMenu.Name + "w-gapcloser"));

            GapcloserManager.AddToMenu(
                wGapcloserMenu,
                new HeroListManagerArgs("w-gapcloser")
            {
                IsWhitelist  = false,
                Allies       = false,
                Enemies      = true,
                DefaultValue = false,
                Enabled      = false
            }, true);
            BestTargetOnlyManager.AddToMenu(wGapcloserMenu, "w-gapcloser");

            var eGapcloserMenu = miscMenu.AddSubMenu(new Menu("E Gapcloser", miscMenu.Name + "e-gapcloser"));

            GapcloserManager.AddToMenu(
                eGapcloserMenu,
                new HeroListManagerArgs("e-gapcloser")
            {
                IsWhitelist  = false,
                Allies       = false,
                Enemies      = true,
                DefaultValue = false
            }, true);
            BestTargetOnlyManager.AddToMenu(eGapcloserMenu, "e-gapcloser");

            IndicatorManager.AddToMenu(DrawingManager.Menu, true);
            IndicatorManager.Add(Q);
            IndicatorManager.Add(W);
            IndicatorManager.Add(R);
            IndicatorManager.Finale();
        }
Example #3
0
        protected override void AddToMenu()
        {
            DrawingManager.Add("R Flash", R.Range + SummonerManager.Flash.Range);

            var ultimateMenu = Ultimate.AddToMenu(Menu);

            ultimateMenu.AddItem(
                new MenuItem(ultimateMenu.Name + ".range", "Range").SetValue(new Slider(700, 400, 825))).ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs args)
            {
                R.Range = args.GetNewValue <Slider>().Value;
                DrawingManager.Update("R Flash", args.GetNewValue <Slider>().Value + SummonerManager.Flash.Range);
            };
            ultimateMenu.AddItem(new MenuItem(ultimateMenu.Name + ".backwards", "Backwards Flash").SetValue(true));

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo"));

            HitchanceManager.AddToMenu(
                comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo",
                new Dictionary <string, HitChance>
            {
                { "Q", HitChance.High },
                { "W", HitChance.High },
                { "R", HitChance.High }
            });
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".aa", "Use AutoAttacks").SetValue(false));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", "Use W").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true));

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass"));

            HitchanceManager.AddToMenu(
                harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.VeryHigh }, { "W", HitChance.High }
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                DefaultValue = 30
            });
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".aa", "Use AutoAttacks").SetValue(false));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".w", "Use W").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true));

            var laneClearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear"));

            ResourceManager.AddToMenu(
                laneClearMenu,
                new ResourceManagerArgs(
                    "lane-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".aa", "Use AutoAttacks").SetValue(true));
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".q", "Use Q").SetValue(true));
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".w", "Use W").SetValue(true));
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".e", "Use E").SetValue(true));

            var jungleClearMenu = Menu.AddSubMenu(new Menu("Jungle Clear", Menu.Name + ".jungle-clear"));

            ResourceManager.AddToMenu(
                jungleClearMenu,
                new ResourceManagerArgs(
                    "jungle-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    30, 10, 10
                }
            });
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".aa", "Use AutoAttacks").SetValue(true));
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".q", "Use Q").SetValue(true));
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".w", "Use W").SetValue(true));
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".e", "Use E").SetValue(true));

            var lasthitMenu = Menu.AddSubMenu(new Menu("Last Hit", Menu.Name + ".lasthit"));

            ResourceManager.AddToMenu(
                lasthitMenu,
                new ResourceManagerArgs(
                    "lasthit", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Maximum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    90, 70, 70
                }
            });
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e", "Use E").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-poison", "Use E Poison").SetValue(true));

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", Menu.Name + ".flee"));

            fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".w", "Use W").SetValue(true));

            var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", "Use E").SetValue(true));
            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e-poison", "Use E Poison Only").SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous"));

            DelayManager.AddToMenu(miscMenu, "e-delay", "E", 420, 0, 1000);

            var qGapcloserMenu = miscMenu.AddSubMenu(new Menu("Q Gapcloser", miscMenu.Name + "q-gapcloser"));

            GapcloserManager.AddToMenu(
                qGapcloserMenu,
                new HeroListManagerArgs("q-gapcloser")
            {
                IsWhitelist  = false,
                Allies       = false,
                Enemies      = true,
                DefaultValue = false
            });
            BestTargetOnlyManager.AddToMenu(qGapcloserMenu, "q-gapcloser", true);

            var qFleeingMenu = miscMenu.AddSubMenu(new Menu("Q Fleeing", miscMenu.Name + "q-fleeing"));

            HeroListManager.AddToMenu(
                qFleeingMenu,
                new HeroListManagerArgs("q-fleeing")
            {
                IsWhitelist  = false,
                Allies       = false,
                Enemies      = true,
                DefaultValue = false
            });
            BestTargetOnlyManager.AddToMenu(qFleeingMenu, "q-fleeing", true);

            var wGapcloserMenu = miscMenu.AddSubMenu(new Menu("W Gapcloser", miscMenu.Name + "w-gapcloser"));

            GapcloserManager.AddToMenu(
                wGapcloserMenu,
                new HeroListManagerArgs("w-gapcloser")
            {
                IsWhitelist  = false,
                Allies       = false,
                Enemies      = true,
                DefaultValue = false
            }, true);
            BestTargetOnlyManager.AddToMenu(wGapcloserMenu, "w-gapcloser");

            var wImmobileMenu = miscMenu.AddSubMenu(new Menu("W Immobile", miscMenu.Name + "w-immobile"));

            BuffManager.AddToMenu(
                wImmobileMenu, BuffManager.ImmobileBuffs,
                new HeroListManagerArgs("w-immobile")
            {
                IsWhitelist  = false,
                Allies       = false,
                Enemies      = true,
                DefaultValue = false
            }, true);
            BestTargetOnlyManager.AddToMenu(wImmobileMenu, "w-immobile");

            var wFleeingMenu = miscMenu.AddSubMenu(new Menu("W Fleeing", miscMenu.Name + "w-fleeing"));

            HeroListManager.AddToMenu(
                wFleeingMenu,
                new HeroListManagerArgs("w-fleeing")
            {
                IsWhitelist  = false,
                Allies       = false,
                Enemies      = true,
                DefaultValue = false
            });
            BestTargetOnlyManager.AddToMenu(wFleeingMenu, "w-fleeing", true);

            R.Range = Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value;
            DrawingManager.Update(
                "R Flash",
                Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value + SummonerManager.Flash.Range);

            IndicatorManager.AddToMenu(DrawingManager.Menu, true);
            IndicatorManager.Add(Q);
            IndicatorManager.Add(W);
            IndicatorManager.Add("E", hero => E.GetDamage(hero) * 3);
            IndicatorManager.Add(R);
            IndicatorManager.Finale();

            TargetSelector.Weights.Register(
                new TargetSelector.Weights.Item(
                    "poison-time", "Poison Time", 5, false, GetPoisonBuffEndTime,
                    "Long time until poison ends = Higher Weight"));
        }
Example #4
0
        protected override void AddToMenu()
        {
            var ultimateMenu = Ultimate.AddToMenu(Menu);

            ultimateMenu.AddItem(
                new MenuItem(ultimateMenu.Name + ".range", "Range").SetValue(new Slider((int)R.Range, 1000, 3000)))
            .ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs args) { R.Range = args.GetNewValue <Slider>().Value; };

            R.Range = Menu.Item(ultimateMenu.Name + ".range").GetValue <Slider>().Value;

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo"));

            HitchanceManager.AddToMenu(
                comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo",
                new Dictionary <string, HitChance>
            {
                { "Q", HitChance.High },
                { "W", HitChance.VeryHigh },
                { "R", HitChance.High }
            });
            comboMenu.AddItem(
                new MenuItem(comboMenu.Name + ".e-mode", "E Mode").SetValue(new StringList(new[] { "Auto", "Cursor" })));
            comboMenu.AddItem(
                new MenuItem(comboMenu.Name + ".e-safety", "E Safety Distance").SetValue(new Slider(300, 0, 500)));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", "Use W").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true));

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass"));

            HitchanceManager.AddToMenu(
                harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.High }, { "W", HitChance.VeryHigh }
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                DefaultValue = 30
            });
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".w", "Use W").SetValue(false));

            var laneClearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear"));

            ResourceManager.AddToMenu(
                laneClearMenu,
                new ResourceManagerArgs(
                    "lane-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".q", "Use Q").SetValue(true));

            var jungleClearMenu = Menu.AddSubMenu(new Menu("Jungle Clear", Menu.Name + ".jungle-clear"));

            ResourceManager.AddToMenu(
                jungleClearMenu,
                new ResourceManagerArgs(
                    "jungle-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".q", "Use Q").SetValue(true));

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", Menu.Name + ".flee"));

            fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".e", "Use E").SetValue(true));

            var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".q", "Use Q").SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous"));

            miscMenu.AddItem(new MenuItem(miscMenu.Name + ".w-push", "W Pushing").SetValue(true));

            var qGapcloserMenu = miscMenu.AddSubMenu(new Menu("Q Gapcloser", miscMenu.Name + "q-gapcloser"));

            GapcloserManager.AddToMenu(
                qGapcloserMenu,
                new HeroListManagerArgs("q-gapcloser")
            {
                IsWhitelist  = false,
                Allies       = false,
                Enemies      = true,
                DefaultValue = false
            });
            BestTargetOnlyManager.AddToMenu(qGapcloserMenu, "q-gapcloser", true);

            var eGapcloserMenu = miscMenu.AddSubMenu(new Menu("E Gapcloser", miscMenu.Name + "e-gapcloser"));

            GapcloserManager.AddToMenu(
                eGapcloserMenu,
                new HeroListManagerArgs("e-gapcloser")
            {
                IsWhitelist  = false,
                Allies       = false,
                Enemies      = true,
                DefaultValue = false
            }, true);
            BestTargetOnlyManager.AddToMenu(eGapcloserMenu, "e-gapcloser");

            IndicatorManager.AddToMenu(DrawingManager.Menu, true);
            IndicatorManager.Add(Q);
            IndicatorManager.Add(W);
            IndicatorManager.Add("R", hero => R.IsReady() ? R.GetDamage(hero) * 0.8f : 0);
            IndicatorManager.Finale();
        }
Example #5
0
        protected override void AddToMenu()
        {
            Ultimate.AddToMenu(Menu);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo"));

            ResourceManager.AddToMenu(
                comboMenu,
                new ResourceManagerArgs(
                    "combo-e", ResourceType.Health, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 0
            });
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true));

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass"));

            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass-e", ResourceType.Health, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 30
            });
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true));

            var laneClearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear"));

            ResourceManager.AddToMenu(
                laneClearMenu,
                new ResourceManagerArgs(
                    "lane-clear-e", ResourceType.Health, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 45
            });
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".q", "Use Q").SetValue(true));
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".e", "Use E").SetValue(true));
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".e-min", "E Min.").SetValue(new Slider(3, 1, 5)));

            var jungleClear = Menu.AddSubMenu(new Menu("Jungle Clear", Menu.Name + ".jungle-clear"));

            ResourceManager.AddToMenu(
                jungleClear,
                new ResourceManagerArgs(
                    "jungle-clear-e", ResourceType.Health, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 25
            });
            jungleClear.AddItem(new MenuItem(jungleClear.Name + ".q", "Use Q").SetValue(true));
            jungleClear.AddItem(new MenuItem(jungleClear.Name + ".e", "Use E").SetValue(true));

            var lasthitMenu = Menu.AddSubMenu(new Menu("Last Hit", Menu.Name + ".lasthit"));

            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".q", "Use Q").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".q-unkillable", "Q Unkillable").SetValue(true));

            var fleeMenu = Menu.AddSubMenu(new Menu("Flee", Menu.Name + ".flee"));

            fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".q", "Use Q").SetValue(true));

            var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".q", "Use Q").SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous"));

            var wGapcloserMenu = miscMenu.AddSubMenu(new Menu("W Gapcloser", miscMenu.Name + "w-gapcloser"));

            GapcloserManager.AddToMenu(
                wGapcloserMenu,
                new HeroListManagerArgs("w-gapcloser")
            {
                IsWhitelist  = false,
                Allies       = false,
                Enemies      = true,
                DefaultValue = false,
                Enabled      = false
            }, true);
            BestTargetOnlyManager.AddToMenu(wGapcloserMenu, "w-gapcloser");

            ResourceManager.AddToMenu(
                miscMenu,
                new ResourceManagerArgs(
                    "auto-e", ResourceType.Health, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 65
            });

            miscMenu.AddItem(new MenuItem(miscMenu.Name + ".e-auto", "Auto E Stacking").SetValue(false));

            IndicatorManager.AddToMenu(DrawingManager.Menu, true);
            IndicatorManager.Add(Q);
            IndicatorManager.Add(E);
            IndicatorManager.Add(R);
            IndicatorManager.Finale();

            _eStacks = DrawingManager.Add("E Stacks", true);
        }