Example #1
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.gameObject.tag == "enemy")
        {
            enemypass++;

            Debug.Log("pass");
            ui.DisplayBlood();
            if (enemypass == 5)
            {
                UImanager.instance.Lose();
                enemypass = 0;
            }
        }
    }