Example #1
0
        }   // end of TwitchManager Update()

        /// <summary>
        /// Force all active twitches to immediately terminate.
        /// </summary>
        static public void KillAllTwitches()
        {
            Twitch <float> .KillAllTwitches();

            Twitch <Vector2> .KillAllTwitches();

            Twitch <Vector3> .KillAllTwitches();

            Twitch <Vector4> .KillAllTwitches();

            Twitch <Matrix> .KillAllTwitches();
        }