Example #1
0
 public static void UpdateActiveList()
 {
     for (int i = 0; i < activeList.Count; /* this space intentinally left blank */)
     {
         Twitch <T> twitch = activeList[i];
         //PV: this is a bug. The code should be:  if ( twitch!=null && twitch.Update()==false )
         //
         if (twitch == null || twitch.Update() == false)
         {
             // The twitch has indicated that it is no longer active.
             // Move it to the free list.
             activeList.RemoveAt(i);
             twitch.Clean();
             freeList.Add(twitch);
         }
         else
         {
             // Only increment the index if we didn't delete the current twitch.
             i++;
         }
     }
 }   // end of UpdateList()