private void DropTool(GameObject pTool) { ActionController.Asource.PlayOneShot(ActionController.DropSound); ToolController.DropTool(); //pTool.transform.parent = null; //pTool.GetComponent<Rigidbody>().isKinematic = false; //pTool.transform.position = transform.GetChild(0).position; //ActionController.Asource.PlayOneShot(ActionController.DropSound); //ToolController.RemoveTool(); }