Example #1
0
 public void PickUpLife(Tilemap m, bool level)
 {
     velocity.X  = 0f;
     velocity.Y  = 0f;
     position.Y -= 0.5f;
     if (level == true)
     {
         m.ClearLevel();
         m.Level1();
     }
     else
     {
         m.ClearLevel();
         m.Level2();
     }
     death_count = 0;
     health      = 50;
 }
Example #2
0
 public void Die(Tilemap m, bool level)
 {
     velocity.X = 0f;
     velocity.Y = 0f;
     if (level == true)
     {
         m.ClearLevel();
         m.Level1Hell();
     }
     else
     {
         m.ClearLevel();
         m.Level2Hell();
     }
     position = checkPos;
     death_count++;
     health = 50;
 }