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C# (CSharp) Tile.addPit Examples
Programming Language:
C# (CSharp)
Class/Type:
Tile
Method/Function:
addPit
Examples at hotexamples.com:
1
C# (CSharp) Tile.addPit - 1 examples found
. These are the top rated real world C# (CSharp) examples of
Tile.addPit
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Add(12)
getCurrentEntity(6)
getMapX(5)
getVillage(5)
getMapY(5)
AddBuilding(4)
AddComponent(4)
AddCreature(4)
AddContent(4)
checkTower(3)
SetParentStage(3)
getOccupyingUnit(3)
AddBoardObject(3)
GetMatches(3)
AsQuantified(2)
Change(2)
SetLeyLineVisibility(2)
getLength(2)
addToTotalCost(2)
getLandType(2)
getKey(2)
getDoor(2)
SetTileByStatus(2)
FromBytes(2)
getCurrentTileType(2)
GetBottomChar(2)
HideBottomLine(2)
Fill(2)
Accept(2)
SetBlockableObject(2)
setObjectImage(2)
updateColor(2)
Action(2)
setVillage(2)
AddDecoration(2)
setPrevious(2)
ActivateTileContent(2)
setOccupyingUnit(2)
setTag(2)
highlight(2)
AddCharacter(2)
getFScore(1)
UseTile(1)
SetObj(1)
get_my_tile_type(1)
SetSprites(1)
TakeWhile(1)
Target(1)
TouchedTile(1)
UpdateName(1)
Frequently Used Methods
Add (12)
getCurrentEntity (6)
getMapX (5)
getVillage (5)
getMapY (5)
AddBuilding (4)
AddComponent (4)
AddCreature (4)
AddContent (4)
checkTower (3)
Frequently Used Methods
SetParentStage (3)
getOccupyingUnit (3)
AddBoardObject (3)
GetMatches (3)
AsQuantified (2)
Change (2)
SetLeyLineVisibility (2)
getLength (2)
addToTotalCost (2)
getLandType (2)
getKey (2)
getDoor (2)
SetTileByStatus (2)
FromBytes (2)
getCurrentTileType (2)
GetBottomChar (2)
HideBottomLine (2)
Fill (2)
Accept (2)
SetBlockableObject (2)
Frequently Used Methods
getKey (2)
getDoor (2)
SetTileByStatus (2)
FromBytes (2)
getCurrentTileType (2)
GetBottomChar (2)
HideBottomLine (2)
Fill (2)
Accept (2)
SetBlockableObject (2)
setObjectImage (2)
updateColor (2)
Action (2)
setVillage (2)
AddDecoration (2)
setPrevious (2)
ActivateTileContent (2)
setOccupyingUnit (2)
setTag (2)
highlight (2)
AddCharacter (2)
getFScore (1)
UseTile (1)
SetObj (1)
get_my_tile_type (1)
SetSprites (1)
TakeWhile (1)
Target (1)
TouchedTile (1)
UpdateName (1)
Frequently Used Methods
setObjectImage (2)
updateColor (2)
Action (2)
setVillage (2)
AddDecoration (2)
setPrevious (2)
ActivateTileContent (2)
setOccupyingUnit (2)
setTag (2)
highlight (2)
AddCharacter (2)
getFScore (1)
UseTile (1)
SetObj (1)
get_my_tile_type (1)
SetSprites (1)
TakeWhile (1)
Target (1)
TouchedTile (1)
UpdateName (1)
UpdateRealSize (1)
UpdateTileViz (1)
updateBool (1)
addPit (1)
getGScore (1)
match (1)
addTurn (1)
calculateFValue (1)
setTextureSequence (1)
getLocation (1)
colorTile (1)
setEntity (1)
setEvent (1)
setPlacedDoor (1)
setObjectSequence (1)
getPixel (1)
IsStart (1)
SetGlyph (1)
AddCollectable (1)
ClearCell (1)
Tile Class Documentation
Example #1
0
Show file
File:
Board.cs
Project:
linneakirby/marblemayhem
private void makePitTile(Tile tile){ tile.addPit(); }
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