public void Read(BinaryReader reader)
 {
     _flags.Read(reader);
     __unnamed.Read(reader);
     _map.Read(reader);
     _map2.Read(reader);
     _map3.Read(reader);
     _map4.Read(reader);
     _mapRotation.Read(reader);
     _mipmapBias.Read(reader);
     _map5.Read(reader);
     __unnamed2.Read(reader);
     __unnamed3.Read(reader);
     __unnamed4.Read(reader);
     __unnamed5.Read(reader);
     __unnamed6.Read(reader);
     __unnamed7.Read(reader);
     __unnamed8.Read(reader);
     __unnamed9.Read(reader);
     __unnamed10.Read(reader);
     __unnamed11.Read(reader);
     _rotatio.Read(reader);
     _rotatio2.Read(reader);
     _rotatio3.Read(reader);
     _rotatio4.Read(reader);
     _rotatio5.Read(reader);
     _rotatio6.Read(reader);
 }
Example #2
0
 public virtual void Read(BinaryReader reader)
 {
     _flags.Read(reader);
     _unnamed0.Read(reader);
     _vocalization.Read(reader);
     _sound.Read(reader);
 }
Example #3
0
 public void Read(BinaryReader reader)
 {
     _flags.Read(reader);
     _detonationTimerStarts.Read(reader);
     _impactNoise.Read(reader);
     _aIn.Read(reader);
     _bIn.Read(reader);
     _cIn.Read(reader);
     _dIn.Read(reader);
     _superDetonation.Read(reader);
     _aIPerceptionRadius.Read(reader);
     _collisionRadius.Read(reader);
     _armingTime.Read(reader);
     _dangerRadius.Read(reader);
     _effect.Read(reader);
     _timer.Read(reader);
     _minimumVelocity.Read(reader);
     _maximumRange.Read(reader);
     _airGravityScale.Read(reader);
     _airDamageRange.Read(reader);
     _waterGravityScale.Read(reader);
     _waterDamageRange.Read(reader);
     _initialVelocity.Read(reader);
     _finalVelocity.Read(reader);
     _guidedAngularVelocity.Read(reader);
     _detonationNoise.Read(reader);
     __unnamed.Read(reader);
     _detonationStarted.Read(reader);
     _flybySound.Read(reader);
     _attachedDetonationDamage.Read(reader);
     _impactDamage.Read(reader);
     __unnamed2.Read(reader);
     _materialResponses.Read(reader);
 }
 public void Read(BinaryReader reader)
 {
     _descriptiveBitmap.Read(reader);
     _displayedMapName.Read(reader);
     _scenarioTagDirectoryPath.Read(reader);
     __unnamed.Read(reader);
 }
Example #5
0
 public virtual void Read(BinaryReader reader)
 {
     _globalDialogueInfo.Read(reader);
     _flags.Read(reader);
     _vocalizations.Read(reader);
     _missionDialogueDesignator.Read(reader);
 }
Example #6
0
 public virtual void Read(BinaryReader reader)
 {
     _unnamed.Read(reader);
     _flags.Read(reader);
     _boundingRadius.Read(reader);
     _boundingOffset.Read(reader);
     _originOffset.Read(reader);
     _accelerationScale.Read(reader);
     _unnamed2.Read(reader);
     _model.Read(reader);
     _animationGraph.Read(reader);
     _unnamed3.Read(reader);
     _collisionModel.Read(reader);
     _physics.Read(reader);
     _modifierShader.Read(reader);
     _creationEffect.Read(reader);
     _unnamed4.Read(reader);
     _renderBoundingRadius.Read(reader);
     _aIn.Read(reader);
     _bIn.Read(reader);
     _cIn.Read(reader);
     _dIn.Read(reader);
     _unnamed5.Read(reader);
     _hudTextMessageIndex.Read(reader);
     _forcedShaderPermuationIndex.Read(reader);
     _attachments.Read(reader);
     _widgets.Read(reader);
     _functions.Read(reader);
     _changeColors.Read(reader);
     _predictedResources.Read(reader);
 }
Example #7
0
 public virtual void Read(BinaryReader reader)
 {
     _unnamed0.Read(reader);
     _shader.Read(reader);
     _unnamed1.Read(reader);
     _passReferences.Read(reader);
 }
 public void Read(BinaryReader reader)
 {
     _displayFont.Read(reader);
     _backgroundBitmap.Read(reader);
     _specialKeyLabelsStringList.Read(reader);
     _virtualKeys.Read(reader);
 }
Example #9
0
 public void Read(BinaryReader reader)
 {
     _flags.Read(reader);
     _class.Read(reader);
     _sampleRate.Read(reader);
     _minimumDistance.Read(reader);
     _maximumDistance.Read(reader);
     _skipFraction.Read(reader);
     _randomPitchBounds.Read(reader);
     _innerConeAngle.Read(reader);
     _outerConeAngle.Read(reader);
     _outerConeGain.Read(reader);
     _gainModifier.Read(reader);
     _maximumBendPerSecond.Read(reader);
     __unnamed.Read(reader);
     _skipFractionModifier.Read(reader);
     _gainModifier2.Read(reader);
     _pitchModifier.Read(reader);
     __unnamed2.Read(reader);
     _skipFractionModifier2.Read(reader);
     _gainModifier3.Read(reader);
     _pitchModifier2.Read(reader);
     __unnamed3.Read(reader);
     _encoding.Read(reader);
     _compression.Read(reader);
     _promotionSound.Read(reader);
     _promotionCount.Read(reader);
     __unnamed4.Read(reader);
     __unnamed5.Read(reader);
     _pitchRanges.Read(reader);
 }
Example #10
0
 public virtual void Read(BinaryReader reader)
 {
     _powerupType.Read(reader);
     _grenadeType.Read(reader);
     _powerupTime.Read(reader);
     _pickupSound.Read(reader);
 }
Example #11
0
 public virtual void Read(BinaryReader reader)
 {
     _flags.Read(reader);
     _type.Read(reader);
     _layer.Read(reader);
     _unnamed.Read(reader);
     _nextDecalInChain.Read(reader);
     _radius.Read(reader);
     _unnamed2.Read(reader);
     _intensity.Read(reader);
     _colorLowerBounds.Read(reader);
     _colorUpperBounds.Read(reader);
     _unnamed3.Read(reader);
     _animationLoopFrame.Read(reader);
     _animationSpeed.Read(reader);
     _unnamed4.Read(reader);
     _lifetime.Read(reader);
     _decayTime.Read(reader);
     _unnamed5.Read(reader);
     _unnamed6.Read(reader);
     _unnamed7.Read(reader);
     _unnamed8.Read(reader);
     _framebufferBlendFunction.Read(reader);
     _unnamed9.Read(reader);
     _unnamed10.Read(reader);
     _map.Read(reader);
     _unnamed11.Read(reader);
     _maximumSpriteExtent.Read(reader);
     _unnamed12.Read(reader);
     _unnamed13.Read(reader);
 }
Example #12
0
 public void Read(BinaryReader reader)
 {
     _flags.Read(reader);
     _powerTransitionTime.Read(reader);
     _powerAccelerationTime.Read(reader);
     _positionTransitionTime.Read(reader);
     _positionAccelerationTime.Read(reader);
     _depoweredPositionTransitionTime.Read(reader);
     _depoweredPositionAccelerationTime.Read(reader);
     _aIn.Read(reader);
     _bIn.Read(reader);
     _cIn.Read(reader);
     _dIn.Read(reader);
     _openUp.Read(reader);
     _closeDown.Read(reader);
     _opened.Read(reader);
     _closed.Read(reader);
     _depowered.Read(reader);
     _repowered.Read(reader);
     _delayTime.Read(reader);
     __unnamed.Read(reader);
     _delayEffect.Read(reader);
     _automaticActivationRadius.Read(reader);
     __unnamed2.Read(reader);
     __unnamed3.Read(reader);
 }
Example #13
0
 public void Read(BinaryReader reader)
 {
     _flags.Read(reader);
     __unnamed.Read(reader);
     __unnamed2.Read(reader);
     _translucency.Read(reader);
     __unnamed3.Read(reader);
     _changeColorSource.Read(reader);
     __unnamed4.Read(reader);
     __unnamed5.Read(reader);
     _flags2.Read(reader);
     __unnamed6.Read(reader);
     _colorSource.Read(reader);
     _animationFunction.Read(reader);
     _animationPeriod.Read(reader);
     _animationColorLowerBound.Read(reader);
     _animationColorUpperBound.Read(reader);
     __unnamed7.Read(reader);
     _map.Read(reader);
     _map2.Read(reader);
     _baseMap.Read(reader);
     __unnamed8.Read(reader);
     _multipurposeMap.Read(reader);
     __unnamed9.Read(reader);
     _detailFunction.Read(reader);
     _detailMask.Read(reader);
     _detailMapScale.Read(reader);
     _detailMap.Read(reader);
     _detailMap2.Read(reader);
     __unnamed10.Read(reader);
     __unnamed11.Read(reader);
     __unnamed12.Read(reader);
     __unnamed13.Read(reader);
     __unnamed14.Read(reader);
     __unnamed15.Read(reader);
     __unnamed16.Read(reader);
     __unnamed17.Read(reader);
     __unnamed18.Read(reader);
     __unnamed19.Read(reader);
     __unnamed20.Read(reader);
     _rotatio.Read(reader);
     _rotatio2.Read(reader);
     _rotatio3.Read(reader);
     _rotatio4.Read(reader);
     _rotatio5.Read(reader);
     _rotatio6.Read(reader);
     __unnamed21.Read(reader);
     _reflectionFalloffDistance.Read(reader);
     _reflectionCutoffDistance.Read(reader);
     _perpendicularBrightness.Read(reader);
     _perpendicularTintColor.Read(reader);
     _parallelBrightness.Read(reader);
     _parallelTintColor.Read(reader);
     _reflectionCubeMap.Read(reader);
     __unnamed22.Read(reader);
     __unnamed23.Read(reader);
     __unnamed24.Read(reader);
     __unnamed25.Read(reader);
 }
Example #14
0
 public virtual void Read(BinaryReader reader)
 {
     _name.Read(reader);
     _flags.Read(reader);
     _fad.Read(reader);
     _fad2.Read(reader);
     _fad3.Read(reader);
     _fad4.Read(reader);
     _fad5.Read(reader);
     _fad6.Read(reader);
     _fad7.Read(reader);
     _fad8.Read(reader);
     _unnamed.Read(reader);
     _particleCount.Read(reader);
     _physics.Read(reader);
     _unnamed2.Read(reader);
     _accelerationMagnitude.Read(reader);
     _accelerationTurningRate.Read(reader);
     _accelerationChangeRate.Read(reader);
     _unnamed3.Read(reader);
     _particleRadius.Read(reader);
     _animationRate.Read(reader);
     _rotationRate.Read(reader);
     _unnamed4.Read(reader);
     _colorLowerBound.Read(reader);
     _colorUpperBound.Read(reader);
     _unnamed5.Read(reader);
     _spriteBitmap.Read(reader);
     _renderMode.Read(reader);
     _renderDirectionSource.Read(reader);
     _unnamed6.Read(reader);
     _shaderFlags.Read(reader);
     _framebufferBlendFunction.Read(reader);
     _framebufferFadeMode.Read(reader);
     _mapFlags.Read(reader);
     _unnamed7.Read(reader);
     _bitmap.Read(reader);
     _anchor.Read(reader);
     _flags2.Read(reader);
     _unnamed8.Read(reader);
     _unnamed9.Read(reader);
     _unnamed10.Read(reader);
     _unnamed11.Read(reader);
     _unnamed12.Read(reader);
     _unnamed13.Read(reader);
     _unnamed14.Read(reader);
     _unnamed15.Read(reader);
     _unnamed16.Read(reader);
     _unnamed17.Read(reader);
     _rotatio.Read(reader);
     _rotatio2.Read(reader);
     _rotatio3.Read(reader);
     _rotatio4.Read(reader);
     _rotatio5.Read(reader);
     _rotatio6.Read(reader);
     _unnamed18.Read(reader);
     _zspriteRadiusScale.Read(reader);
     _unnamed19.Read(reader);
 }
 public virtual void Read(BinaryReader reader)
 {
     _maximumVitality.Read(reader);
     _effect.Read(reader);
     _sound.Read(reader);
     _particleEffects.Read(reader);
     _particleDensity.Read(reader);
 }
 public virtual void Read(BinaryReader reader)
 {
     _widgetTag.Read(reader);
     _nameUnused.Read(reader);
     _flags.Read(reader);
     _customControllerIndexUnused.Read(reader);
     _unnamed.Read(reader);
 }
Example #17
0
 public virtual void Read(BinaryReader reader)
 {
     _directionVector.Read(reader);
     _direction.Read(reader);
     _lensFlare.Read(reader);
     _fog.Read(reader);
     _fogOpposite.Read(reader);
     _radiosity.Read(reader);
 }
Example #18
0
 public virtual void Read(BinaryReader reader)
 {
     _color.Read(reader);
     _unnamed0.Read(reader);
     _density.Read(reader);
     _distance.Read(reader);
     _unnamed1.Read(reader);
     _patchyFog.Read(reader);
 }
Example #19
0
 public void Read(BinaryReader reader)
 {
     _flags.Read(reader);
     _bitmap.Read(reader);
     _physics.Read(reader);
     _martyTradedHisKidsForThis.Read(reader);
     __unnamed.Read(reader);
     _lifespan.Read(reader);
     _fadeInTime.Read(reader);
     _fadeOutTime.Read(reader);
     _collisionEffect.Read(reader);
     _deathEffect.Read(reader);
     _minimumSize.Read(reader);
     __unnamed2.Read(reader);
     _radiusAnimation.Read(reader);
     __unnamed3.Read(reader);
     _animationRate.Read(reader);
     _contactDeterioration.Read(reader);
     _fadeStartSize.Read(reader);
     _fadeEndSize.Read(reader);
     __unnamed4.Read(reader);
     _firstSequenceIndex.Read(reader);
     _initialSequenceCount.Read(reader);
     _loopingSequenceCount.Read(reader);
     _finalSequenceCount.Read(reader);
     __unnamed5.Read(reader);
     _orientation.Read(reader);
     __unnamed6.Read(reader);
     __unnamed7.Read(reader);
     _shaderFlags.Read(reader);
     _framebufferBlendFunction.Read(reader);
     _framebufferFadeMode.Read(reader);
     _mapFlags.Read(reader);
     __unnamed8.Read(reader);
     _bitmap2.Read(reader);
     _anchor.Read(reader);
     _flags2.Read(reader);
     __unnamed9.Read(reader);
     __unnamed10.Read(reader);
     __unnamed11.Read(reader);
     __unnamed12.Read(reader);
     __unnamed13.Read(reader);
     __unnamed14.Read(reader);
     __unnamed15.Read(reader);
     __unnamed16.Read(reader);
     __unnamed17.Read(reader);
     __unnamed18.Read(reader);
     _rotatio.Read(reader);
     _rotatio2.Read(reader);
     _rotatio3.Read(reader);
     _rotatio4.Read(reader);
     _rotatio5.Read(reader);
     _rotatio6.Read(reader);
     __unnamed19.Read(reader);
     _zspriteRadiusScale.Read(reader);
     __unnamed20.Read(reader);
 }
Example #20
0
 public virtual void Read(BinaryReader reader)
 {
     _effect.Read(reader);
     _sound.Read(reader);
     _materialName.Read(reader);
     _unnamed0.Read(reader);
     _sweetenerMode.Read(reader);
     _unnamed1.Read(reader);
 }
Example #21
0
 public virtual void Read(BinaryReader reader)
 {
     _tagEffectOrSound.Read(reader);
     _secondaryTagEffectOrSound.Read(reader);
     _materialName.Read(reader);
     _unnamed0.Read(reader);
     _sweetenerMode.Read(reader);
     _unnamed1.Read(reader);
 }
 public virtual void Read(BinaryReader reader)
 {
     _flags.Read(reader);
     _eventType.Read(reader);
     _function.Read(reader);
     _widgetTag.Read(reader);
     _soundEffect.Read(reader);
     _script.Read(reader);
 }
Example #23
0
 public virtual void Read(BinaryReader reader)
 {
     _duration.Read(reader);
     _transitionDuration.Read(reader);
     _physics.Read(reader);
     _width.Read(reader);
     _colorLowerBound.Read(reader);
     _colorUpperBound.Read(reader);
     _scaleFlags.Read(reader);
 }
Example #24
0
 public virtual void Read(BinaryReader reader)
 {
     _type.Read(reader);
     _triggersWhen.Read(reader);
     _callValue.Read(reader);
     _unnamed.Read(reader);
     _on.Read(reader);
     _off.Read(reader);
     _deny.Read(reader);
 }
Example #25
0
 public virtual void Read(BinaryReader reader)
 {
     _flags.Read(reader);
     _martysMusicTime.Read(reader);
     _unnamed0.Read(reader);
     _unnamed1.Read(reader);
     _unnamed2.Read(reader);
     _tracks.Read(reader);
     _detailSounds.Read(reader);
 }
 public virtual void Read(BinaryReader reader)
 {
     _collectionType.Read(reader);
     _unnamed.Read(reader);
     _globalZOffset.Read(reader);
     _unnamed2.Read(reader);
     _spritePlate.Read(reader);
     _types.Read(reader);
     _unnamed3.Read(reader);
 }
Example #27
0
 public virtual void Read(BinaryReader reader)
 {
     _type.Read(reader);
     _triggersWhen.Read(reader);
     _callValue.Read(reader);
     _actionString.Read(reader);
     _on.Read(reader);
     _off.Read(reader);
     _deny.Read(reader);
 }
Example #28
0
 public virtual void Read(BinaryReader reader)
 {
     _parameter.Read(reader);
     _unnamed0.Read(reader);
     _stringList.Read(reader);
     _titleText.Read(reader);
     _headerText.Read(reader);
     _descriptionText.Read(reader);
     _textValuePairs.Read(reader);
 }
Example #29
0
 public virtual void Read(BinaryReader reader)
 {
     _type.Read(reader);
     _marker.Read(reader);
     _primaryScale.Read(reader);
     _secondaryScale.Read(reader);
     _changeColor.Read(reader);
     _unnamed.Read(reader);
     _unnamed2.Read(reader);
 }
 public virtual void Read(BinaryReader reader)
 {
     _widgetTag.Read(reader);
     _nameUnused.Read(reader);
     _flags.Read(reader);
     _customControllerIndex.Read(reader);
     _verticalOffset.Read(reader);
     _horizontalOffset.Read(reader);
     _unnamed.Read(reader);
 }