void Start() { scoreDisplay = gameOverScreen.transform.Find("ScoreTMP").GetComponent <TextMeshProUGUI>(); comboDisplay = gameOverScreen.transform.Find("ComboTMP").GetComponent <TextMeshProUGUI>(); accuracyDisplay = gameOverScreen.transform.Find("AccuracyTMP").GetComponent <TextMeshProUGUI>(); wpmDisplay = gameOverScreen.transform.Find("WpmTMP").GetComponent <TextMeshProUGUI>(); scoreDisplay.text = SCORE_TEXT + statManager.GetScore().ToString(); comboDisplay.text = COMBO_TEXT + statManager.GetCombo().ToString(); accuracyDisplay.text = ACCURACY_TEXT + statManager.GetAccuracy().ToString(); wpmDisplay.text = WPM_TEXT + statManager.GetWpm().ToString(); }