Toggle navigation
Hot Examples
EN
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
Search
C# (CSharp) StatManager.AddBuffable Examples
Programming Language:
C# (CSharp)
Class/Type:
StatManager
Method/Function:
AddBuffable
Examples at hotexamples.com:
1
C# (CSharp) StatManager.AddBuffable - 1 examples found
. These are the top rated real world C# (CSharp) examples of
StatManager.AddBuffable
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
Show
Hide
CalculateNewStats(4)
ConvertToCoins(3)
GenerateStatKey(3)
AddNutri(3)
FormatTime(3)
AddAbility(3)
FillInventory(2)
AddServer(2)
AddPlayer(2)
CalculateSpellDamage(2)
GetClientOverallRanking(2)
ChangeValue(2)
AddEnergy(2)
ChangeCurrentEnemyCount(2)
GetAbility(2)
CompletedLevel(2)
GetCarryStatLevel(2)
AddHygiene(2)
DefenseMod(1)
CreateStats(1)
ConsumeFuel(1)
ConsumeTech(1)
ConsumeMass(1)
DerivedDamage(1)
DeleteStats(1)
EnoughAbility(1)
DerivedPrecision(1)
DerivedResCold(1)
DerivedResElec(1)
DerivedResFire(1)
Displayed(1)
EnoughEnergy(1)
EnoughHygiene(1)
EnoughMent(1)
EnoughNutri(1)
EnoughPhys(1)
EnoughTime(1)
FindRank(1)
GenerateStat(1)
GetAccuracy(1)
CompleteLevel(1)
AccelCharacter(1)
ChangeScore(1)
AddRadiation(1)
AddAnswerPoints(1)
AddBuffable(1)
AddCarryStat(1)
AddEfficiencyStat(1)
AddEnemy(1)
AddFuel(1)
Frequently Used Methods
CalculateNewStats (4)
ConvertToCoins (3)
GenerateStatKey (3)
AddNutri (3)
FormatTime (3)
AddAbility (3)
FillInventory (2)
AddServer (2)
AddPlayer (2)
CalculateSpellDamage (2)
Frequently Used Methods
GetClientOverallRanking (2)
ChangeValue (2)
AddEnergy (2)
ChangeCurrentEnemyCount (2)
GetAbility (2)
CompletedLevel (2)
GetCarryStatLevel (2)
AddHygiene (2)
DefenseMod (1)
CreateStats (1)
ConsumeFuel (1)
ConsumeTech (1)
ConsumeMass (1)
DerivedDamage (1)
DeleteStats (1)
EnoughAbility (1)
DerivedPrecision (1)
DerivedResCold (1)
DerivedResElec (1)
DerivedResFire (1)
Frequently Used Methods
ConsumeFuel (1)
ConsumeTech (1)
ConsumeMass (1)
DerivedDamage (1)
DeleteStats (1)
EnoughAbility (1)
DerivedPrecision (1)
DerivedResCold (1)
DerivedResElec (1)
DerivedResFire (1)
Displayed (1)
EnoughEnergy (1)
EnoughHygiene (1)
EnoughMent (1)
EnoughNutri (1)
EnoughPhys (1)
EnoughTime (1)
FindRank (1)
GenerateStat (1)
GetAccuracy (1)
CompleteLevel (1)
AccelCharacter (1)
ChangeScore (1)
AddRadiation (1)
AddAnswerPoints (1)
AddBuffable (1)
AddCarryStat (1)
AddEfficiencyStat (1)
AddEnemy (1)
AddFuel (1)
Frequently Used Methods
Displayed (1)
EnoughEnergy (1)
EnoughHygiene (1)
EnoughMent (1)
EnoughNutri (1)
EnoughPhys (1)
EnoughTime (1)
FindRank (1)
GenerateStat (1)
GetAccuracy (1)
CompleteLevel (1)
AccelCharacter (1)
ChangeScore (1)
AddRadiation (1)
AddAnswerPoints (1)
AddBuffable (1)
AddCarryStat (1)
AddEfficiencyStat (1)
AddEnemy (1)
AddFuel (1)
AddHealth (1)
AddMass (1)
AddMent (1)
AddMessageAsync (1)
AddPhys (1)
AddPoint (1)
AddPsi (1)
AddScriptKill (1)
ChangePlayerHealth (1)
AddSpeedStat (1)
AddStandardKill (1)
AddTech (1)
AnimateAccel (1)
AnimateNoFuel (1)
AttackMod (1)
Awake (1)
BurningStatus (1)
ByPeriod (1)
CalculateAccuracy (1)
CalculateMaxCombo (1)
Example #1
0
Show file
public virtual void Apply(StatManager target) { target.AddBuffable(this); }
x