Example #1
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     if (other.tag == "Laser")
     {
         Instantiate(_explosion, transform.position, Quaternion.identity);
         Destroy(other.gameObject); _spawnManager.StartSpawining();
         Destroy(this.gameObject, 0.25f);
     }
 }