public void addItemSlot(ItemBase item, SlotInventory slot)  // adiciona item no slot
 {
     for (int i = 0; i < inventoryItems.Count; i++)
     {
         if (slot.getSlotFull() == false)
         {
             slot.setItemSlot(item);
             slot.setSlotFull(true);
             slot.setNameItem(item.getNome());
         }
     }
 }
 public void removeItemSlot(int index, bool remv)
 {
     if (remv == true)
     {
         ItemBase itemNovo = null;
         for (int i = 0; i < inventoryItems.Count; i++)
         {
             inventoryItems[index].setItemSlot(itemNovo);
             slotController = inventoryItems[index];
             slotController.setSlotFull(false);
             slotController.setNameItem(null);
         }
     }
 }