public bool slotFull(SlotInventory slot, int pos) { for (int i = 0; i < inventoryItems.Count; i++) { if (pos == i && slot.getSlotFull()) { return(true); } } return(false); }
public void addItemSlot(ItemBase item, SlotInventory slot) // adiciona item no slot { for (int i = 0; i < inventoryItems.Count; i++) { if (slot.getSlotFull() == false) { slot.setItemSlot(item); slot.setSlotFull(true); slot.setNameItem(item.getNome()); } } }