Example #1
0
 public WeaponItem(string _name, string _description, ItemType _itemType, int _value, bool _usedInCombat, int _damage)
 {
     name        = _name;
     describtion = _description;
     Id          = SingleTon.GetItemManager().AllItems.Count;
     itemType    = _itemType;
     Value       = _value;
     UseInCombat = _usedInCombat;
     Damage      = _damage;
     Effect      = "Attack +" + Damage;
 }
Example #2
0
 public ArmorItem(string _name, string _description, ItemType _itemType, int _value, bool _usedInCombat, int _AC, ArmorLocation _armorLocation)
 {
     name          = _name;
     Id            = SingleTon.GetItemManager().AllItems.Count;
     describtion   = _description;
     itemType      = _itemType;
     Value         = _value;
     UseInCombat   = _usedInCombat;
     AC            = _AC;
     ArmorLocation = _armorLocation;
     Effect        = "Def +" + AC;
 }