public void ProcessPacket(VegeMined packet, NebulaConnection conn)
        {
            Player player = playerManager.GetPlayer(conn);

            playerManager.SendPacketToOtherPlayers(packet, player);

            SimulatedWorld.MineVegetable(packet);
        }
 public void ProcessPacket(VegeMined packet, NebulaConnection conn)
 {
     SimulatedWorld.MineVegetable(packet);
 }