public void ProcessPacket(VegeMined packet, NebulaConnection conn) { Player player = playerManager.GetPlayer(conn); playerManager.SendPacketToOtherPlayers(packet, player); SimulatedWorld.MineVegetable(packet); }
public void ProcessPacket(VegeMined packet, NebulaConnection conn) { SimulatedWorld.MineVegetable(packet); }