Example #1
0
 private void Awake()
 {
     footCollider  = GetComponent <BoxCollider2D>();
     controller    = GetComponent <PlayerController>();
     ri            = GetComponent <Rigidbody2D>();
     sightChecker  = GetComponentInChildren <SightChecker>();
     ani           = playerRenderer.GetComponent <Animator>();
     propBehaviour = GetComponent <PropBehaviour>();
 }
Example #2
0
 protected virtual void Awake()
 {
     sightChecker = GetComponentInChildren <SightChecker>();
     countPath    = GetComponent <CountPath>();
 }