Example #1
0
        // load the scene
        protected override void Load()
        {
            // load fonts
            _font    = Assets.LoadFont("gfx/OpenSans-Regular.ttf", 22, false);
            _fontBig = Assets.LoadFont("gfx/OpenSans-Regular.ttf", 42, false);

            // load font and music
            _music = Assets.LoadMusic("sfx/old city theme.ogg");
            _sound = Assets.LoadSound("sfx/phaserUp1.mp3");

            // start playing music
            Sfx.PlayMusic(_music);
        }