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C# (CSharp) Sfx.Dispose Examples
Programming Language:
C# (CSharp)
Class/Type:
Sfx
Method/Function:
Dispose
Examples at hotexamples.com:
1
C# (CSharp) Sfx.Dispose - 1 examples found
. These are the top rated real world C# (CSharp) examples of
Sfx.Dispose
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Play(30)
PlaySfx(12)
JouerSon(11)
PlaySound(4)
PlayOmni(3)
GetComponent(3)
PlayGlassReverseSound(3)
PlaySfxSpatially(3)
JouerMusique(3)
ArreterJouerMusique(3)
PlayGlassSound(2)
PlayWhoosh(2)
Charging(2)
InitializeIndex(2)
PlayParticles(2)
PauseMusic(2)
Pickup(1)
ActualPlayAt(1)
PlayLevelCompleted(1)
PlayMusic(1)
Loop(1)
PlaySfxAt(1)
PlayStepSound(1)
PleasePlayAtForOthers(1)
RandomCliptoPlay(1)
Rpc(1)
PlayPlayer(1)
Land(1)
LoadCategories(1)
GatherDoneSources(1)
CanRebound(1)
Charged(1)
CinemaClick(1)
Collect(1)
Dash(1)
Dispose(1)
Fill(1)
Footstep(1)
Get(1)
Load(1)
GetCc(1)
Glitch(1)
Init(1)
InitSfx(1)
Initialize(1)
IsAlive(1)
Jump(1)
AddChild(1)
LandFromHeight(1)
RpcId(1)
Frequently Used Methods
Play (30)
PlaySfx (12)
JouerSon (11)
PlaySound (4)
PlayOmni (3)
GetComponent (3)
PlayGlassReverseSound (3)
PlaySfxSpatially (3)
JouerMusique (3)
ArreterJouerMusique (3)
Frequently Used Methods
PlayGlassSound (2)
PlayWhoosh (2)
Charging (2)
InitializeIndex (2)
PlayParticles (2)
PauseMusic (2)
Pickup (1)
ActualPlayAt (1)
PlayLevelCompleted (1)
PlayMusic (1)
Loop (1)
PlaySfxAt (1)
PlayStepSound (1)
PleasePlayAtForOthers (1)
RandomCliptoPlay (1)
Rpc (1)
PlayPlayer (1)
Land (1)
LoadCategories (1)
GatherDoneSources (1)
Frequently Used Methods
Loop (1)
PlaySfxAt (1)
PlayStepSound (1)
PleasePlayAtForOthers (1)
RandomCliptoPlay (1)
Rpc (1)
PlayPlayer (1)
Land (1)
LoadCategories (1)
GatherDoneSources (1)
CanRebound (1)
Charged (1)
CinemaClick (1)
Collect (1)
Dash (1)
Dispose (1)
Fill (1)
Footstep (1)
Get (1)
Load (1)
GetCc (1)
Glitch (1)
Init (1)
InitSfx (1)
Initialize (1)
IsAlive (1)
Jump (1)
AddChild (1)
LandFromHeight (1)
RpcId (1)
Frequently Used Methods
CanRebound (1)
Charged (1)
CinemaClick (1)
Collect (1)
Dash (1)
Dispose (1)
Fill (1)
Footstep (1)
Get (1)
Load (1)
GetCc (1)
Glitch (1)
Init (1)
InitSfx (1)
Initialize (1)
IsAlive (1)
Jump (1)
AddChild (1)
LandFromHeight (1)
RpcId (1)
Example #1
0
Show file
File:
Sound.cs
Project:
github-esme/MsCharacter
public void Dispose() { _bgm.Dispose(); _sfx.Dispose(); }
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