void DisableObject(GameObject car)
    {
        if (settingsMenu != null)
        {
            if (settingsMenu.stressTest == false)
            {
                car.transform.GetComponent <CarDynamics>().SetController("external");
            }
        }
        else
        {
            car.transform.GetComponent <CarDynamics>().SetController("external");
        }

/*      foreach(Wheel w in car.transform.GetComponent<CarDynamics>().allWheels){
 *                      w.tirePressureEnabled=false;
 *              }
 */     dashBoard = car.GetComponentInChildren <DashBoard>();
        if (dashBoard != null)
        {
            dashBoard.gameObject.SetActive(false);
        }
        if (car.transform.GetComponent <CarDebug>() != null)
        {
            car.transform.GetComponent <CarDebug>().enabled = false;
        }
        if (settingsMenu != null)
        {
            settingsMenu.ChangeCar(null);
        }
    }