void DisableObject(GameObject car) { if (settingsMenu != null) { if (settingsMenu.stressTest == false) { car.transform.GetComponent <CarDynamics>().SetController("external"); } } else { car.transform.GetComponent <CarDynamics>().SetController("external"); } /* foreach(Wheel w in car.transform.GetComponent<CarDynamics>().allWheels){ * w.tirePressureEnabled=false; * } */ dashBoard = car.GetComponentInChildren <DashBoard>(); if (dashBoard != null) { dashBoard.gameObject.SetActive(false); } if (car.transform.GetComponent <CarDebug>() != null) { car.transform.GetComponent <CarDebug>().enabled = false; } if (settingsMenu != null) { settingsMenu.ChangeCar(null); } }