private void Update() { if (Keybinds.EscapeDown()) { if (settingsMenu.IsOpen) { settingsMenu.BackSettings(); } else { UnPause(); } } }
private void Update() { if (Keybinds.EscapeDown()) { if (sceneSelectMenu.IsOpen) { sceneSelectMenu.CloseSceneSelect(); //OpenMainMenu(); } else if (settingsMenu.IsOpen) { settingsMenu.BackSettings(); } else { settingsMenu.OpenSettings(); } } }