public override void Connect() { try { if (arduinoHandle.Connect()) { LogHandler.WriteLog(base.division, string.Format("{0} :: Connect() Success", this.ToString())); base.isConnect = true; } else { LogHandler.WriteLog(base.division, string.Format("{0} :: Connect() Fail", this.ToString())); base.isConnect = false; } } catch (Exception ex) { LogHandler.WriteLog(base.division, string.Format("{0} :: Connect() Exception :: Message = {1}", this.ToString(), ex.Message)); base.isConnect = false; } }