Example #1
0
 private void ExecFlameBlade(Character player, Character target)
 {
     Debug.Log(MethodBase.GetCurrentMethod());
     target.objBuffPanel.AddBuff(prefab_Buff, Fix.FLAME_BLADE, SecondaryLogic.FlameBlade_Turn(player), SecondaryLogic.FlameBlade(player), 0);
     StartAnimation(target.objBuffPanel.gameObject, Fix.FLAME_BLADE, Fix.COLOR_NORMAL);
 }