Example #1
0
    public override void Effect()
    {
        Script_Game game = Script_Game.Game;

        game.ChangeStateCutScene();

        // Check Game if this is used in Mynes Grand Mirror where we need to switch to the Weekend Cycle.
        if (game.IsLastElevatorSaveAndStartWeekendCycle())
        {
            game.ElevatorCloseDoorsCutScene(exit, elevatorSaveAndStartWeekendBehavior, type);
        }
        else
        {
            game.ElevatorCloseDoorsCutScene(exit, elevatorExitBehavior, type);
        }
    }