public override void Effect() { Script_Game game = Script_Game.Game; game.ChangeStateCutScene(); // Check Game if this is used in Mynes Grand Mirror where we need to switch to the Weekend Cycle. if (game.IsLastElevatorSaveAndStartWeekendCycle()) { game.ElevatorCloseDoorsCutScene(exit, elevatorSaveAndStartWeekendBehavior, type); } else { game.ElevatorCloseDoorsCutScene(exit, elevatorExitBehavior, type); } }